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0
votes
Fixed

Ctrl + Drag or Option + Drag on an asset with unsaved changes will copy ...

Asset - Database

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Sep 10, 2020

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Version/s: 2018.4, 2020.1.4f1, 2020.2

How to reproduce:1. Open user-submitted project (CopyAssetBug.zip)2. Select BugMaterial.mat3. Change something in the Inspector wind... Read more

2
votes
Fixed

Editor crashes when upgrading/downgrading between 2020.1 and 2020.2

Packman

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Sep 10, 2020

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Version/s: 2020.1.0b10, 2020.1.4f1, 2020.2.0a14

How to reproduce:1. Create a new project named "20201" (2020.1.0b10 or above)2. Close the Unity Editor3. Copy the files from the att... Read more

0
votes
Fixed

API Updater pops up and internal recursion is detected when assigning a ...

Scripting

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Sep 09, 2020

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Version/s: 2018.4, 2020.1.2f1, 2020.2

How to reproduce:1. Download the tester-attached script(Script.cs)2. Create a new Unity project3. Import the script Expected result:... Read more

0
votes
Fixed
2
votes
Fixed

HDRP Config Package does not download when using Collaborate/Cloud Build

Package: Collab Proxy

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Sep 09, 2020

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Version/s: 1.3.9

Reproduction steps:1. Create an HDRP project2. Enable Collab3. Install HDRP Config Package through HDRP Wizard4. Publish changes to ... Read more

1
votes
Fixed

Additional memory allocated when removing WorkRequest in UnitySynchroniz...

Scripting

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Sep 09, 2020

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Version/s: 2019.4, 2019.4.5f1, 2021.1

How to reproduce:1. Open the included project "AsyncTest_Repro.zip"2. In Build Settings enable: Development Build, Autoconnect Profi... Read more

0
votes
Fixed

[Terrain Tools] Twist tool: certain values cause value spikes in the hei...

Package: Terrain Tools

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Sep 09, 2020

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Version/s: 3.0.1

[Terrain Tools] Twist tool: certain values cause value spikes in the heightmap Repro1. Set the twist values to match those below2. P... Read more

0
votes
Fixed
0
votes
Fixed

[DX12] DrawMeshInstancedIndirect fails to render opaque pass when DX12 i...

DirectX12

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Sep 09, 2020

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Version/s: 2019.4, 2020.1, 2020.1.0b3, 2020.2

How to reproduce:1. Open the attached project2. Check if DX12 API is used3. Build the TestScene4. Launch the Build and observe the s... Read more

0
votes
Fixed

Errors when modifying the value of the 'Scripting Define Symbols' field ...

Scripting

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Sep 09, 2020

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Version/s: 2018.4, 2019.4.9f1, 2020.1

How to reproduce:1. Open the user's attached project2. Select 'Edit' > 'Project Settings' > 'Player'3. Expand 'Other Settings'... Read more

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