Search Issue Tracker
Fixed in 2020.2.X
Votes
0
Found in
2019.4.7f1
Issue ID
1269349
Regression
Yes
Linux Editor freezes when using Vulkan and switching the Color Space to Linear
How to reproduce:
1. Create a new project
2. Go to the menu bar "Edit > Project Settings..."
3. In the "Project Settings" window go to "Player > Other Settings" and disable "Auto Graphics API for Linux"
4. In the "Graphics APIs for Linux" section select and remove "OpenGL Core"
5. Restart the Editor when prompted
6. In the same "Project Settings" window go to "Player > Other Settings" and under "Rendering" set the "Color Space" to "Linear"
Expected result: the color space switches to "Linear"
Actual result: the Editor freezes
Reproducible with: 2019.4.7f1, 2019.4.8f1
Not reproducible with: 2018.4.26f1, 2019.4.6f1, 2019.4.9f1, 2020.1.3f1
Note: Reproducible on Ubuntu 18.04, not reproducible on Windows 10
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
Add comment