Search Issue Tracker
Fixed in 2020.2.X
Votes
0
Found in
2019.4.7f1
Issue ID
1269349
Regression
Yes
Linux Editor freezes when using Vulkan and switching the Color Space to Linear
How to reproduce:
1. Create a new project
2. Go to the menu bar "Edit > Project Settings..."
3. In the "Project Settings" window go to "Player > Other Settings" and disable "Auto Graphics API for Linux"
4. In the "Graphics APIs for Linux" section select and remove "OpenGL Core"
5. Restart the Editor when prompted
6. In the same "Project Settings" window go to "Player > Other Settings" and under "Rendering" set the "Color Space" to "Linear"
Expected result: the color space switches to "Linear"
Actual result: the Editor freezes
Reproducible with: 2019.4.7f1, 2019.4.8f1
Not reproducible with: 2018.4.26f1, 2019.4.6f1, 2019.4.9f1, 2020.1.3f1
Note: Reproducible on Ubuntu 18.04, not reproducible on Windows 10
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Polyspatial Material swap set animations are not firing when used in Play Mode and Players
- Incomplete shortcuts are displayed in the "Set" dropdown in Visual Effects Graph VFX Control subwindow
- Version change sub-window closes automatically when "Add Modules" subwindow is closed
- RenderTexture content from 'Depth Only' camera is not rendered correctly on UI RawImage when Multithreaded Rendering is enabled on specific MediaTek devices.
- Weight Brush Overlay text is clipped in Sprite Editor
Add comment