Search Issue Tracker
AssetBundles are not released in IL2CPP builds
How to reproduce:1. Open the attached "1269771.zip" project2. Build Asset Bundles for Windows Standalone using WIndows > Asset Bu... Read more
[VFX Graph] Exception while compiling expression graph is thrown on assi...
Exception while compiling expression graph is thrown on assigning Event node to Output Event node. Steps to repro:1. Create a new UR... Read more
[UIR] Certain items in the window bounce/flicker when resizing the windo...
How to reproduce:1. Open Windows Display settings (Right-click on an empty space on your desktop and select "Display settings")2. Se... Read more
[Simulator] [iOS] Application crashes upon launch 'UnityGfxDeviceWorker'...
Reproduction steps:1. Create a new project2. Switch platform to iOS3. Go Edit -> Project Settings -> Player4. Switch Target SD... Read more
[VFX Graph] Event name text is clipped in the Event input box
Event name text is clipped in the Event input box. Steps to repro:1. Create a new URP template project2. Project window > Click o... Read more
Duplicating a Prefab instance in the Scene will cause instances of the s...
How to reproduce:1. Open the user's attached "copy.zip" project2. Open the "SampleScene" Scene3. Expand all the GameObjects in the H... Read more
Java Exception are using multiple lines in the console instead of being ...
Steps to reproduce:1. Open attached project "case_1269685.zip"2. Build project on Android3. Build fails Expected results: Java-relat... Read more
Deployment to HoloLens fails when Deploying app through Windows Device P...
How to reproduce:1. Open the attached "hl2test.zip" project2. Build to UWP (with ARM64, via Device Portal) Expected result: Build is... Read more
HDRP Config package version does not match the HDRP version after upgrad...
How to reproduce:1. Create an HDRP Template project2. Click Window -> Render Pipeline -> HD Render Pipeline Wizard3. Select HD... Read more
[ADBV2] Editor enters an endless RefreshV2(NoUpdateAssetOptions) loop wh...
How to reproduce:1. Open user-submitted project2. Once the project is loaded, open the Assets/GUI/ScenePrefabs folder Expected resul... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size