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Microphone.GetDeviceCaps returns the same values for both minimal and ma...
Steps to reproduce:1. Download and open the attached project2. Through System settings, set sampling rate of a microphone to a highe... Read more
Standard shader sample from LightProbeProxyVolume creates seams between ...
Steps to reproduce:1. Open "LightprobeVolumeSampling.zip" attached project2. Observe one line of blocks use "Blend Probes" and the o... Read more
SystemInfo.SupportsRenderTextureFormat does not report correct with ARGB...
Steps to reproduce:1. Open the attached project2. Open the main scene3. Play the scene4. Observe there is no output in the Console W... Read more
Lightmap static objects can no longer be lit by light probes
Lightmap static objects are no longer lit by light probes. This is the case since Unity 5.4. In Unity 5.3, lightmap static objects c... Read more
[XR][Android] Graphics.Blit() does not render Image properly inside OnRe...
1. Open users attached project2. Open "UI" scene, enter playmode and observe that the right and left Oculus icons are the same size ... Read more
[Metal][iOS] RenderTexture.DiscardContents() doesn't discard contents
Steps to reproduce:1. Open the attached project2. Build to iOS3. Run on a device4. In XCode, go to Debug -> Capture GPU Frame5. O... Read more
Crash in AnimationClip::BuildMecanimDataMainThread when entering a Play ...
Unity Editor crashes when entering a Play mode, while Animator Controller Bundle is loading. Reproduction steps:1. Open the attached... Read more
[Android] VideoPlayer.Prepare with multiple videos freezes the applicati...
Steps to reproduce: 1) Download attached project 'ReproStripped.zip' and open in Unity2) Build and Run 'MainStage' scene on a device... Read more
PVRTC compression on OSX takes much more time than on Windows
To reproduce:1. Open repro project2. Play scene Expected: sprite atlases will be repacked in ~3minsActual: it takes about 10-15 mins... Read more
Screen.width differs per one pixel at the start and end of frame when as...
To reproduce:1. Open project attached by QA2. Open "testing" scene (if not opened)3. Hit play and make sure that aspect ratio is set... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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