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Memory leak after destroying object
h2. Procedure: Open the attached project. Load the Sample Scene. Enter playmode. Press C to instantiate a game object with a script ... Read more
undo paste as child for ui elements causes editor crash
open attached project sample scene go to hierarchy and copy any element under canvas paste as child under canvas undo Actual result:... Read more
Background Tasks window is missing headers for the tasks in progress
Steps to reproduce: Download and open the attached project (BackgroundTasksUI-Expected.zip) Open SampleScene Navigate to Window >... Read more
[iOS] Disabling AR Camera Background kills position tracking on iOS in A...
How to reproduce:1. Download and open the attached project2. Build and deploy the project to iOS3. Press the "Pause" button4. Press ... Read more
Crash on GameObject::IsActive when dragging a Prefab to a Scene
Reproduction steps:1. Open the user’s attached project2. In the Project Window find “Hollow” Prefab3. Drag “Hollow” Prefab into the ... Read more
[Android] ViewportPointToRay coordinates are incorrect when TargetDispla...
How to reproduce:1. Open the attached “test_13420.zip“ project2. Build and Run the “SampleScene“ Scene on Android3. In the Scene che... Read more
Editor gets stuck when scrolling through the Reoredable List
Reproduction steps: Open the attached project (“ScrollBug.zip“) Select Assets/Data/LootTable In the Inspector expand list “Types“ Sc... Read more
IL2CPP Build fails when UniTask variable is declared in the struct
Reproduction steps: Open the attached project (“IL2CPPUniTaskBug.zip“) Select Scene Assets/Scenes/SampleScene Build Project File>... Read more
iOS launch screen changes aren't reflected in the build until editor reload
Steps to reproduce: Open a new Unity project Switch to iOS Open Splash Image settings (Project Settings/Player/Splash Image) and cha... Read more
[Android] "Execution failed for task ':launcher:assetPackDebugPreBundleT...
Possibly Google bug: [https://partnerissuetracker.corp.google.com/issues/255732500] Wait for news there. How to reproduce:1. Open th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open