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Won't Fix
Votes
0
Found in
2020.3.41f1
2021.3.12f1
2022.1.20f1
2022.2.0b12
2023.1.0a15
2023.2.0a1
2023.3.0a3
6000.0.0b11
Issue ID
UUM-17069
Regression
No
[Android] ViewportPointToRay coordinates are incorrect when TargetDisplay != 0
How to reproduce:
1. Open the attached “test_13420.zip“ project
2. Build and Run the “SampleScene“ Scene on Android
3. In the Scene check the “Toggle“ box
Expected result: “Hit succeeded“ is printed in the Scene
Actual result: “Failed to Hit“ is printed in the Scene
Reproducible with: 2020.3.41f1, 2021.3.12f1, 2022.1.20f1, 2022.2.0b12, 2023.1.0a15
Reproducible with these devices:
Samsung Galaxy Z Flip3 5G (SM-F711B), Android 12, CPU: Snapdragon 888, GPU: Adreno (TM) 660
Samsung Galaxy S22 (SM-S901B), Android 12, CPU: Exynos 2200, GPU: Ltd.
Huawei - (ELS-NX9), Android 10, CPU: HiSilicon Kirin 990 5G, GPU: Mali-G76
Not reproducible with these devices:
VLNQA00494 - iPhone 14 Pro Max, 16.0 iOS
VLNQA00358 - iPhone 12, 14.1 iOS
VLNQA00392 - iPad (9th generation), 15.0 iOS
VLNQA00310 - iPad Pro 12.9", 13.4.1 iOS
iPhone 12 Pro (iOS 14.2.1)
iPhone 13 Pro (iOS 15.6.1)
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Resolution Note:
Closing as the issue is not widespread and bug is old and no resources are allocated to fix it.