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0
votes
Fixed

Crash in "mono_jit_runtime_invoke" after scripts are reloaded while Time...

Director

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Sep 01, 2020

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Version/s: 2019.4.9f1, 2020.1.0a8, 2020.2

Steps to reproduce:1. Open attached Unity project2. Open scene "Main"3. Enter Play Mode4. Open any script in the project5. Edit the ... Read more

1
votes
Fixed

[2D][SpriteShape] SpriteShape Bounding Box does not take into account ce...

Package: 2D Sprite Shape

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Sep 01, 2020

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Version/s: 3.0.12

SpriteShape Bounding Box does not take into account certain vertices.Hence it gets culled even if some parts of the SpriteShape is v... Read more

0
votes
Fixed

[Mobile] OnPostRender Post-Process is not rendered if Anti Aliasing is e...

Post Processing

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Sep 01, 2020

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Version/s: 2018.4, 2018.4.23f1, 2020.2

Reproduction steps:1. Open the attached user's project "OnPostRenderBug.zip"2. In the Project window under "Assets/Scenes" open "Sam... Read more

0
votes
Fixed

NavMeshAgent oscillates across a point of NavMesh when moving close to e...

AI Navigation

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Aug 31, 2020

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Version/s: 2020.1, 2020.1.3f1, 2020.2

How to reproduce:1. Open user-submitted project (NavMeshBug.zip)2. Open the NavigationBug scene3. Enter Play Mode and watch the acto... Read more

0
votes
Fixed

A short fixed time is given to attach the Debugger when launching Player...

Window management

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Aug 31, 2020

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Version/s: 2018.4, 2019.4.3f1, 2020.2

How to reproduce:1. Create a new project2. Open the Build Settings (File -> Build Settings)3. Enable these settings: Server Build... Read more

0
votes
Fixed

[URP] ScriptableRendererFeatureEditor memory leak while interacting with...

Package: Scriptable Render Pipeline Universal

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Aug 31, 2020

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Version/s: 7.3.1

How to reproduce:1. Open the project attached by the user2. Open Profiler window, on the Memory section, select Detailed3. In the Pr... Read more

0
votes
Fixed

Wire gizmos not visible from a distance

Scene/Game View

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Aug 31, 2020

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Version/s: 2020.2.0a21

How to reproduce:1. Open the user's attached 'Gizmos Bug.zip' project2. From the 'Scenes' folder open the 'SampleScene' Scene3. Zoom... Read more

0
votes
Fixed

[Shadergraph] Copying and pasting a property node from one shadergraph t...

Package: Shader Graph

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Aug 31, 2020

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Version/s: 9.0.0-preview.35

Repro steps:1. Create 2 shadergraphs2. In Shadergraph A, create a Vector 1 property and drag it onto the graph3. Control select both... Read more

1
votes
Fixed

[WebGL][Android] WebGL Fullscreen ignores dpi on Android Chrome

WebGL

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Aug 31, 2020

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Version/s: 2018.4, 2020.1.3f1, 2020.2

Reproduction steps:1. Open the attached project "testPackage.zip"2. In the Project window under "Assets/Scenes" open "SampleScene.un... Read more

1
votes
Fixed

[iOS 14] ARKit meshing causes application hang after 20 minutes

Package: ARKit

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Aug 31, 2020

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Version/s: 2019.4, 2019.4.7f1, 2020.2

How to reproduce:1. Open the attached 'arfoundation-samples-preview.7.zip'2. Build 'Meshing' Scene for iOS3. Deploy Xcode project to... Read more

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