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0
votes
Fixed

[VFX Graph] Destroy may not be called from edit mode on resetting VFX Pr...

Package: Visual Effect Graph

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Sep 02, 2020

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Version/s: 10.0.0-preview.27

Destroy may not be called from edit mode on resetting VFX Property Binder after adding Audio Spectrum Property Bindings.Unable to re... Read more

0
votes
Fixed

[VFX Graph] NullReferenceException error is thrown on adding "Hierarchy ...

Package: Visual Effect Graph

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Sep 02, 2020

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Version/s: 10.0.0-preview.27, 9.0.0-preview.33

NullReferenceException error is thrown on adding "Hierarchy to Attribute Map" Property Binder. Steps to repro:1. Create a new HDRP p... Read more

0
votes
Fixed

[2D]NullReferenceException thrown on performing Redo operation after cre...

Package: 2D Sprite Shape

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Sep 02, 2020

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Version/s: 5.0.1

When a Range property is created in the SpriteShape profiler preset and Undo/Redo operation is performed then Editor throws NullRefe... Read more

0
votes
Fixed

[VFX Graph] Crash in unsigned int Div<unsigned int> when selecting/dragg...

Package: Visual Effect Graph

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Sep 02, 2020

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Version/s: 7.2.0

How to reproduce:1. Open user-submitted project (test.zip)2. Open the Tests/Simple/Scene.scene3. In Hierarchy window expand Graph an... Read more

14
votes
Fixed

"Could not load file or assembly 'UnityEngine.Purchasing'" error after r...

Package: Purchasing

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Sep 02, 2020

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Version/s: 2.1.0

Steps to reproduce: 1. Create new project2. In services window, enable IAP3. Import store package and go through installation steps ... Read more

0
votes
Fixed

[UnityEditor][InputEvent] Incorrect mouse position on Windows when using...

Package: Input System

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Sep 02, 2020

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Version/s: 10.0.0-preview.27

[Update: this bug was first found on HDRP / Compositor, but it is a general issue with the mouse position when multiple editor windo... Read more

1
votes
Fixed

[Windows] Check for updates window does not appear on startup

Windows

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Sep 02, 2020

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Version/s: 2019.4, 2020.1, 2020.1.4f1

Check for updates window does not appear on startup even if Check for updates checkbox is selected. To repro:0. Precondition: in Edi... Read more

0
votes
Fixed

Text from edited prefab's component does not account for bold style when...

Text

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Sep 02, 2020

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Version/s: 2020.1.0a5, 2020.1.3f1, 2020.2

Reproduction steps:1. Open attached project "TextPosition.zip" and scene "SampleScene"2. In Hierarchy window, select Canvas/Edited G... Read more

4
votes
Fixed

[Metal] [iOS] Screen is rendered black upon launch

Metal

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Sep 02, 2020

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Version/s: 2019.4, 2019.4.9f1, 2020.2

Reproduction steps:1. Open customer's attached project in "MiniDayZ2_MetalBug copy.zip"2. Build for iOS and deploy it to iOS applica... Read more

0
votes
Fixed

Project's Library gets corrupted when having a custom "Motion Vectors" S...

Scripting

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Sep 02, 2020

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Version/s: 2019.4, 2019.4.9f1, 2020.1

How to reproduce:1. Open a new project2. Create a Shader in the Project window (Create &gt; Shader &gt; Unlit Shader)3. Go to Edit &... Read more

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