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2
votes
Fixed

Input System cannot read Vector2 values after InputActionSet has been di...

Package: Input System

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Sep 03, 2020

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Version/s: 1.1.0-preview.1

Reproduction steps:1. Open attached project "InputSample.zip" and scene "SampleScene"2. Enter Play Mode3. While holding the 'D' key,... Read more

0
votes
Fixed

GameObjects with custom Mesh are not reflecting the light when using the...

Package: Scriptable Render Pipeline Universal

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Sep 03, 2020

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Version/s: 10.0.0-preview.27

How to reproduce:1. Open user's attached "Bug" project2. Open the "Scene" Scene found in the Assets\Scenes folder Expected results: ... Read more

0
votes
Fixed

[HDRP] GameObject with Material Type property set to Subsurface Scatteri...

Package: Scriptable Render Pipeline HD

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Sep 03, 2020

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Version/s: 7.1.5

How to reproduce:1. Open the user's attached "MeshesBlackSceneView.zip" project2. Open the "samplescene" Scene3. Select the "CubeSSS... Read more

0
votes
Fixed

A keyframe is set in a wrong position when animating a Timeline Clip whi...

Package: Timeline

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Sep 02, 2020

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Version/s: 1.0.0

How to reproduce:1. Open the attached "1274892" project2. Open the "SampleScene" Scene3. Open the Timeline window (Window->Sequen... Read more

4
votes
Fixed

Editor crashes in ParticleSystemRenderer::UpdateVertexInputLayout when i...

Visual Effects - Legacy

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Sep 02, 2020

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Version/s: 2020.2.0b2

To Reproduce: 1. Open attached project "StrD.zip"2. Make sure you open scene called "_MAIN"3. When you hit play it will execute Inst... Read more

0
votes
Fixed

UI Builder deletes the content of UXML files when dragging elements whic...

Package: UI Builder

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Sep 02, 2020

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Version/s: 1.0.0-preview.6

How to reproduce:1. Open the attached project (pbag-minimal.zip)2. From the UI Builder Standard Library choose a 'Visual Element' Co... Read more

0
votes
Fixed

[iOS 14] VideoPlayer crashes on EXC_BAD_ACCESS or signal SIGABRT when au...

iOS

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Sep 02, 2020

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Version/s: 2019.2.0a7, 2019.4, 2019.4.7f1, 2020.1, 2020.2

[iOS 14] VideoPlayer crashes on EXC_BAD_ACCESS or signal SIGABRT when audioOutputMode is set to APIOnly/Audio Source or Render Mode ... Read more

0
votes
Fixed

Update method is called before any Physics 2D callbacks when Simulation ...

Physics2D

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Sep 02, 2020

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Version/s: 2020.1, 2020.1.2f1, 2020.2

How to reproduce:1. Open the user's attached "Physics Update Test Project.zip" project2. Open the "SampleScene" Scene3. *Added by Me... Read more

0
votes
Fixed

Mesh.CombineMeshes produces assert for some custom Mesh data layouts/for...

Graphics - LowLevel

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Sep 02, 2020

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Version/s: 2019.3.0a11, 2019.4.1f1, 2020.1, 2020.2

How to reproduce:1. Open user-submitted project (MeshCombineTest.zip)2. Open the SampleScene3. Enter Play Mode Expected result: no a... Read more

6
votes
Fixed

Flickering hover state in ListView using new Input System

Package: UI Toolkit

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Sep 02, 2020

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Version/s: 1.0.0-preview.8

Description:The ListView gives hover feedback by default. When using the new Input system, which changes the behaviour of the Event ... Read more

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