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[Mac] Mac OS keeps rebooting on opening projects if the projects were sa...
Opening the project which was saved while keeping 'Metal Editor Support' unchecked causes the mac OS to reboot again and again Steps... Read more
[Windows] Load previous project on startup check causes domain reload th...
Steps to reproduce (see LoadPreviousProjectOnStartUP.mp4):1. Enable Rider plugin package for Unity.2. Go to Preferences -> Genera... Read more
Target Strength appears to be way too strong
Either the usable range is set incorrectly for Target Strength or Painting is being set to too high of a value. Repro Steps:1. Launc... Read more
Hitting the upper bound of Detail Meshes causes previously placed Detail...
The observed behavior isn't completely clear, when painting an absurd amount of Detail Meshes onto a Unity Terrain object it appears... Read more
Tree colliders are not rotated according to their mesh when random rotat...
How to reproduce:1. Open the attached project named "Case_1248407"2. Open the SampleScene3. Enter Play Mode4. Observe the Trees in t... Read more
[iOS] Force quitting Application while there is another view controller ...
1. Open project in "AdMobCrash.zip"2. Build for iOS3. Open Xcode project and transfer Pods.xcodeproj to the root of Xcode project ge... Read more
ParticleSystem prefab is marked dirty when setting ParticleSystem.useAut...
How to reproduce:1. Open the attached 'project-1248028.zip' project and load 'SampleScene'2. Enter Play mode3. In the Project window... Read more
[AssetPipelineV2] Reimporting all assets breaks material previews if the...
How to reproduce:1. Open user-submitted project(ImportPP.zip)2. Open the test scene3. Select all Assets via CTRL+A/CMD+A and select ... Read more
[WebGL] build fails when "Script debugging" box is checked on another pl...
How to reproduce:1. Create and open a new project2. Open Build Settings window from File > Build Settings3. Select "PC, Mac &... Read more
Projectors project flickering texture on objects in Scene when using Pro...
How to reproduce:1. Open user's attached project2. In the Project window go to Assets -> Scenes -> test3. Open the "Projectors... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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