Search Issue Tracker

3
votes
Not Reproducible

[Mac] Mac OS keeps rebooting on opening projects if the projects were sa...

Metal

-

May 18, 2020

-

Version/s: 2017.4, 2018.4, 2019.3, 2020.1, 2020.2, 2020.2.0a11

Opening the project which was saved while keeping 'Metal Editor Support' unchecked causes the mac OS to reboot again and again Steps... Read more

0
votes
Not Reproducible

[Windows] Load previous project on startup check causes domain reload th...

CodeEditors

-

May 18, 2020

-

Version/s: 2020.1.0b8, 2020.2.0a12

Steps to reproduce (see LoadPreviousProjectOnStartUP.mp4):1. Enable Rider plugin package for Unity.2. Go to Preferences -> Genera... Read more

0
votes
Fixed

Target Strength appears to be way too strong

Terrain

-

May 18, 2020

-

Version/s: 2017.4.39f1, 2020.1.0a14

Either the usable range is set incorrectly for Target Strength or Painting is being set to too high of a value. Repro Steps:1. Launc... Read more

0
votes
Fixed

Hitting the upper bound of Detail Meshes causes previously placed Detail...

Terrain

-

May 18, 2020

-

Version/s: 2017.4.39f1, 2020.1.0a14

The observed behavior isn't completely clear, when painting an absurd amount of Detail Meshes onto a Unity Terrain object it appears... Read more

0
votes
Fixed

Tree colliders are not rotated according to their mesh when random rotat...

Terrain

-

May 18, 2020

-

Version/s: 2018.4, 2019.3, 2019.3.13f1, 2020.1, 2020.2

How to reproduce:1. Open the attached project named "Case_1248407"2. Open the SampleScene3. Enter Play Mode4. Observe the Trees in t... Read more

3
votes
Duplicate

[iOS] Force quitting Application while there is another view controller ...

iOS

-

Apr 22, 2020

-

Version/s: 2019.3, 2019.3.7f1, 2020.2

1. Open project in "AdMobCrash.zip"2. Build for iOS3. Open Xcode project and transfer Pods.xcodeproj to the root of Xcode project ge... Read more

0
votes
Won't Fix

ParticleSystem prefab is marked dirty when setting ParticleSystem.useAut...

Visual Effects - Legacy

-

May 17, 2020

-

Version/s: 2019.3, 2019.3.13f1, 2020.1, 2020.2

How to reproduce:1. Open the attached 'project-1248028.zip' project and load 'SampleScene'2. Enter Play mode3. In the Project window... Read more

0
votes
Fixed

[AssetPipelineV2] Reimporting all assets breaks material previews if the...

Asset - Database

-

May 18, 2020

-

Version/s: 2019.3, 2019.3.9f1, 2020.1, 2020.2

How to reproduce:1. Open user-submitted project(ImportPP.zip)2. Open the test scene3. Select all Assets via CTRL+A/CMD+A and select ... Read more

1
votes
Duplicate

[WebGL] build fails when "Script debugging" box is checked on another pl...

WebGL

-

May 18, 2020

-

Version/s: 2019.1.0a10, 2019.3, 2019.3.13f1, 2020.1, 2020.2

How to reproduce:1. Create and open a new project2. Open Build Settings window from File > Build Settings3. Select "PC, Mac &... Read more

0
votes
Won't Fix

Projectors project flickering texture on objects in Scene when using Pro...

Camera

-

May 08, 2020

-

Version/s: 2017.4, 2019.3.10f1, 2020.2

How to reproduce:1. Open user's attached project2. In the Project window go to Assets -> Scenes -> test3. Open the "Projectors... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.