Search Issue Tracker

0
votes
Fixed

The BinaryReader read data to a Span <byte> is always zero

Scripting

-

Nov 01, 2021

-

Version/s: 2021.2, 2021.2.0f1, 2022.1

How to reproduce: 1. Open project "ReadToSpan.zip" 2. In the top Menu bar press Test>Test BinaryReader to Span Expected result: No ... Read more

0
votes
Fixed

[iOS] App crashes when "Use HDR" in Graphics settings and "Metal API Val...

Metal

-

Nov 01, 2021

-

Version/s: 2019.4, 2019.4.13f1

How to reproduce: 1. Open the attached project ("1377349_2019.4.32f1.zip") 2. Build an Xcode project (File -> Build Settings -> Buil... Read more

0
votes
Fixed

When using Tilemap.SetTiles to place an array of RuleTiles, the sprites ...

2D

-

Nov 01, 2021

-

Version/s: 2021.2.0a19, 2021.2.0f1, 2022.1, 2022.2

Reproduction steps: 1. Open user-submitted project 2. Go to the Scenes folder and open "SampleScene" Scene 3. Enter the Play Mode E... Read more

0
votes
Fix In Review

Height Transition property is not displayed in Shader Inspector when Use...

Package: Scriptable Render Pipeline HD

-

Nov 01, 2021

-

Version/s: 12.0.0

How to reproduce: 1. Open the attached project (HDRPHeightTest.zip) 2. In the Project window, select the Material "TestMaterial" 3. ... Read more

0
votes
Fixed

[WebGL] RuntimeError: memory access out of bounds when Building and Runn...

WebGL

-

Oct 31, 2021

-

Version/s: 2022.1.0a12, 2022.1.0a13

Reproduction steps: 1. Open the user's attached project 2. Set ILC2PP Code Generation to Faster (smaller) builds 3. Build And Run th... Read more

0
votes
Duplicate

A large .fbx file is imported everytime when Unity is launched

Package: Scriptable Render Pipeline HD

-

Oct 31, 2021

-

Version/s: 12.1.0

How to reproduce: 1. Open the attached project "HDRP_fbx.zip" 2. Close the attached project 3. Open the attached project again Expe... Read more

0
votes
By Design

[HDRP] When entering the "Physically Based Sky" GameObject area the FPS ...

Package: Scriptable Render Pipeline HD

-

Oct 31, 2021

-

Version/s: 13.1.1

How to reproduce: 1. Open attached project "U - BUGREPORT.zip" 2. In the Game window open the Stats window 3. Enter the Play Mode an... Read more

0
votes
By Design

Tiles are rendered inconsistently with the "Chunk" Tilemap Renderer Mode...

2D

-

Oct 31, 2021

-

Version/s: 2019.4, 2020.3, 2020.3.21f1, 2021.2, 2022.1, 2022.2

Reproduction steps: 1. Open the user's attached "TilemapRepro.zip" project 2. Open the "SampleScene" Scene 3. See that the tile Spri... Read more

1
votes
By Design

Changes in the Rect Transform of an Instantiated Prefab are reset when r...

Scene Management

-

Oct 31, 2021

-

Version/s: 2019.4, 2020.3, 2021.1, 2021.1.23f1, 2021.2, 2022.1

Reproduction steps: 1. Open the '1377237-sample' project 2. Go to the Menu item 'BugReproduction -> testInstantiatePrefab' 3. Open t... Read more

0
votes
Fixed

[UI Toolkit] UIElements Text Fields in arrays stop accepting keyboard input

Package: UI Toolkit

-

Oct 31, 2021

-

Version/s: Built-in

Reproduction steps: 1. Open user-submitted project 2. Select Issue GameObject in the Hierarchy 3. Expand Nested Data component and s... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.