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The BinaryReader read data to a Span <byte> is always zero
How to reproduce: 1. Open project "ReadToSpan.zip" 2. In the top Menu bar press Test>Test BinaryReader to Span Expected result: No ... Read more
[iOS] App crashes when "Use HDR" in Graphics settings and "Metal API Val...
How to reproduce: 1. Open the attached project ("1377349_2019.4.32f1.zip") 2. Build an Xcode project (File -> Build Settings -> Buil... Read more
When using Tilemap.SetTiles to place an array of RuleTiles, the sprites ...
Reproduction steps: 1. Open user-submitted project 2. Go to the Scenes folder and open "SampleScene" Scene 3. Enter the Play Mode E... Read more
Height Transition property is not displayed in Shader Inspector when Use...
How to reproduce: 1. Open the attached project (HDRPHeightTest.zip) 2. In the Project window, select the Material "TestMaterial" 3. ... Read more
[WebGL] RuntimeError: memory access out of bounds when Building and Runn...
Reproduction steps: 1. Open the user's attached project 2. Set ILC2PP Code Generation to Faster (smaller) builds 3. Build And Run th... Read more
A large .fbx file is imported everytime when Unity is launched
How to reproduce: 1. Open the attached project "HDRP_fbx.zip" 2. Close the attached project 3. Open the attached project again Expe... Read more
[HDRP] When entering the "Physically Based Sky" GameObject area the FPS ...
How to reproduce: 1. Open attached project "U - BUGREPORT.zip" 2. In the Game window open the Stats window 3. Enter the Play Mode an... Read more
Tiles are rendered inconsistently with the "Chunk" Tilemap Renderer Mode...
Reproduction steps: 1. Open the user's attached "TilemapRepro.zip" project 2. Open the "SampleScene" Scene 3. See that the tile Spri... Read more
Changes in the Rect Transform of an Instantiated Prefab are reset when r...
Reproduction steps: 1. Open the '1377237-sample' project 2. Go to the Menu item 'BugReproduction -> testInstantiatePrefab' 3. Open t... Read more
[UI Toolkit] UIElements Text Fields in arrays stop accepting keyboard input
Reproduction steps: 1. Open user-submitted project 2. Select Issue GameObject in the Hierarchy 3. Expand Nested Data component and s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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