Search Issue Tracker

0
votes
Fixed

[Terrain Tools] Using Terrain Split will automatically turn on Draw Inst...

Package: Terrain Tools

-

Sep 17, 2020

-

Version/s: 3.0.1

When a user splits a Terrain object that has Draw Instanced turn off, the Draw Instanced setting will become checked. Repro Steps:1.... Read more

0
votes
Fixed

[XR][Vulkan][Oculus] Crash in hybrid renderer BeginRenderPass

XR SDK

-

Sep 17, 2020

-

Version/s: 2019.4.11f1, 2020.1.6f1, 2020.2.0b2

When using the hybrid renderer with Oculus, the following crash occurs: Callstack:at vulkan.0xec338(Native Method)at vulkan.0xa44d4(... Read more

0
votes
Fixed

Templates don't have the verified version for Visual Studio Editor package

Package: Visual Studio

-

Sep 17, 2020

-

Version/s: 2.0.2

The Verified Version for Visual Studio Editor package is 2.0.2, but all templates for 2020.1 and 2020.2 now start with 2.0.1, which ... Read more

1
votes
Fixed

Performance decreases with a large number of components when AddComponen...

Scripting

-

Sep 17, 2020

-

Version/s: 2018.4, 2019.4.2f1, 2020.2

How to reproduce it:1. Open attached project '1278548.zip'2. Load 'AddComponentScene' from 'Assets' > 'FunctionalTests' > 'Add... Read more

0
votes
Fixed

Templates for 2019.4, 2020.1 and 2020.2 don't have the verified version ...

Package: VS Code

-

Sep 17, 2020

-

Version/s: 1.2.2

The Verified Version for VS Code is 1.2.2, but all templates for 2019.4 now start with 1.2.1, which is not the latest version and do... Read more

0
votes
Fixed

[HDRP][DXR] Pathtracer does not support spotlight with pyramid or box sh...

Package: Scriptable Render Pipeline HD

-

Sep 17, 2020

-

Version/s: 10.1.0-preview17

Reproduction steps :1. Open any project2. Make sure HDRP + DXR wizard is all green3. Add Path Tracer override on a new volume and en... Read more

10
votes
Fixed

"Error CS0200: Property or indexer 'Editor.inspectorMode' cannot be assi...

Package: UI Toolkit

-

Sep 17, 2020

-

Version/s: 1.0.0-preview.6

How to reproduce:1. Create a new project2. Open the created project's folder3. Open the Packages folder4. Open the manifest.json fil... Read more

0
votes
Fixed

[Player]Dynamic batching is not working when working with sub mesh on a ...

Mesh

-

Sep 17, 2020

-

Version/s: 2018.4, 2018.4.27f1, 2020.2

Steps to reproduce:1. Open user's attached project "Grass2018.zip"2. Build it to an Android device3. Navigate to Window->Analysis... Read more

0
votes
Fixed

[ShaderGraph] VFX Shader Graph slots don't resync when the shader is upd...

Package: Visual Effect Graph

-

Sep 17, 2020

-

Version/s: 10.x

Repro steps: 1. Import the attached package2. Open both the VFX and the Shader Graphs3. Add a new exposed property to the Shader Gra... Read more

1
votes
Fixed

Game View is black when any frame is selected in Frame Debugger

Graphics - LowLevel

-

Sep 17, 2020

-

Version/s: 2020.2.0a2, 2020.2.0b1, 2021.1

How to reproduce:1. Create a new URP project2. Navigate to Window > Analysis > Frame Debugger3. Enter Play Mode4. Click "Enabl... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.