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[Terrain Tools] Using Terrain Split will automatically turn on Draw Inst...
When a user splits a Terrain object that has Draw Instanced turn off, the Draw Instanced setting will become checked. Repro Steps:1.... Read more
[XR][Vulkan][Oculus] Crash in hybrid renderer BeginRenderPass
When using the hybrid renderer with Oculus, the following crash occurs: Callstack:at vulkan.0xec338(Native Method)at vulkan.0xa44d4(... Read more
Templates don't have the verified version for Visual Studio Editor package
The Verified Version for Visual Studio Editor package is 2.0.2, but all templates for 2020.1 and 2020.2 now start with 2.0.1, which ... Read more
Performance decreases with a large number of components when AddComponen...
How to reproduce it:1. Open attached project '1278548.zip'2. Load 'AddComponentScene' from 'Assets' > 'FunctionalTests' > 'Add... Read more
Templates for 2019.4, 2020.1 and 2020.2 don't have the verified version ...
The Verified Version for VS Code is 1.2.2, but all templates for 2019.4 now start with 1.2.1, which is not the latest version and do... Read more
[HDRP][DXR] Pathtracer does not support spotlight with pyramid or box sh...
Reproduction steps :1. Open any project2. Make sure HDRP + DXR wizard is all green3. Add Path Tracer override on a new volume and en... Read more
"Error CS0200: Property or indexer 'Editor.inspectorMode' cannot be assi...
How to reproduce:1. Create a new project2. Open the created project's folder3. Open the Packages folder4. Open the manifest.json fil... Read more
[Player]Dynamic batching is not working when working with sub mesh on a ...
Steps to reproduce:1. Open user's attached project "Grass2018.zip"2. Build it to an Android device3. Navigate to Window->Analysis... Read more
[ShaderGraph] VFX Shader Graph slots don't resync when the shader is upd...
Repro steps: 1. Import the attached package2. Open both the VFX and the Shader Graphs3. Add a new exposed property to the Shader Gra... Read more
Game View is black when any frame is selected in Frame Debugger
How to reproduce:1. Create a new URP project2. Navigate to Window > Analysis > Frame Debugger3. Enter Play Mode4. Click "Enabl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template
- Audio Mixer “+” buttons overlap with UI when the Audio Mixer window layout is set to Horizontal
- "Clear" button in the "Set project display name" closes all the pop-up instead of clearing just a name from the field
- Video Player renders no video on specific devices when using Vulkan
- The Editor slows itself down by showing tons of warnings when the majority of TransformAccessArrays content are NullRefs