Search Issue Tracker
Fixed in 10.1.X
Votes
0
Found in [Package]
10.x
Issue ID
1278469
Regression
Yes
[ShaderGraph] VFX Shader Graph slots don't resync when the shader is updated.
Repro steps:
1. Import the attached package
2. Open both the VFX and the Shader Graphs
3. Add a new exposed property to the Shader Graph and save it.
4. Observe how it does not appear in the VFX Graph.
5. Delete the Texture2D property in the Shader Graph and save it
6. Observe the shader errors
Expected outcome:
- Slots to resync automatically in the VFX Graph when the Shader Graph is saved.
Notes:
- Regression, works in 8.2.0
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NavMesh Surface is baked too high above the ground, making the NavMesh Agents hover above the ground when the HeightMesh is not built
- [Android] Crash on ProcessDynamicBatchGeometryJob with OpenGL or on DrawSharedGeometryJobs with Vulkan
- VFX Graph Memory leak when calling the ClearPropertyBinders and AddRemoveVFXProperty
- Entering "Configure Avatar" inside the Inspector locks it
- [Render Graph Viewer] Resource list icons cropped and in inconsistent positions
Add comment