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[Mobile] Editor does not allow interaction when using Unity Remote
Reproduction steps: Open the user’s attached project (“Mission Paradice.zip”) Launch Unity Remote 5 (https://play.google.com/store/a... Read more
Incorrect float to int conversion when using Explicit Typecasting
Reproduction steps: Open the attached project (“FloatToIntBug.zip“) Open the Scene “Assets/Scenes/SampleScene“ Enter the Play Mode O... Read more
"Failed to decompress file with brotli, uncompressCodeError” error appea...
How to reproduce:1. Build And Run the user’s attached project on a mobile device2. Press the “Start decompress” button3. Observe the... Read more
[Quest] Game freezes in VR when switching from Scriptable RP to Built-in...
Reproduction steps:1. Open the user’s attached project (“VrBuiltinBugReport.zip“)2. Connect the Quest device with Oculus Link3. Ente... Read more
Asset Bundle build size increased when upgraded Unity version [Android R...
Reproduction steps: Open the user’s attached project (“BundleSizeTest.zip”) Select "build/asset bundles" from the Editor’s menu Open... Read more
[Quest 2] Dots Project Crashes on Oculus Quest Startup when Netcode is used
Reproduction steps: Open the user’s attached project Open the “/Assets/Scenes/SampleScene.unity” Scene Go to File > Build Setting... Read more
New Input System inconsistency when using Delta mouse over position
Reproduction steps: Open the user’s attached project Enter the Play Mode Click the left mouse button in the Game window Expected res... Read more
[Android] Unity Remote 5 does not always show Android navigation buttons...
Reproduction steps:1. Make sure your device supports on-screen Android navigation buttons2. Make sure you have “Lock Rotation” disab... Read more
[UI Builder] VisualElement has set flex-grow and background-color defaul...
How to reproduce:1. Create a new Unity project2. Got to Window >UI Toolkit > UI Builder3. Add a VisualElement container to the... Read more
[Quest] FFR doesn’t work with OpenGES3 when built on Oculus Quest
Reproduction steps: Open the user’s attached project (“T1372030_FFR.zip“) Open the “/Assets/FFRRepro.unity” Scene Build and run on a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field