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Fixed in 2022.1.X

Votes

0

Found in

2021.2

2022.1

2022.1.0a15

Issue ID

1379872

Regression

No

[Serialization] UnityEngine.Hash128 fields overridden in prefabs generate poor property modification serialization

Serialization

-

Reproduction steps:
1. Open the attached user's project "HashSerialization.zip"
2. Inspect the "SampleScene" with a Text Editor

Expected result:
- target: {fileID: 5907482044338101070, guid: 713a5b3f32873cb49a608e246c628f60, type: 3}
propertyPath: m_HashValue
value: 5a388598123920fbdff0f6dbab9818c7
objectReference: {fileID: 0}
Actual results:
- target: {fileID: 5907482044338101070, guid: 713a5b3f32873cb49a608e246c628f60, type: 3}
propertyPath: m_HashValue.bytes[15]
value: 199
objectReference: {fileID: 0}

Reproduces on: 2021.2.4f1, 2022.1.0a16
Could not test 2019.4.32f1 and 2020.3.23f1 due to errors not recognizing [SerializedProperty]

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