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[Occlusion Culling] Reset functionality is not working for "Occlusion Po...
Reset functionality is not working for "Occlusion Portal", refer the attached video Steps to Repro:1. Create a new Project2. Hierarc... Read more
AssetDatabase.FindAssets returns multiple results with the same GUID for...
Reproduces on:2020.2.0a9 - V22020.1.0b6 - V22019.3.5f1 - V1 and V22019.2.21f1 - V1 Steps to reproduce:1 Open attached project2 Go to... Read more
[De-lighting] 'InvalidOperationException' XML error is thrown when impor...
Reproduction steps:1. Open the attached project ("case_1231283-delighting-XML.zip")2. Inspect the console Expected result: No errors... Read more
TlsException when moving binaries and running the project
Steps to reproduce:1. Open User-supplied project (Project.rar -> unity_project)2. Run Sample scene Expected: no errorsActual: err... Read more
Importing project freezes on 'Initial Asset Database Refresh' when there...
How to reproduce:1. Open the attached 'project-1241933.zip' project2. Go to Project Settings > Editor and change Asset Pipeline t... Read more
[iOS] Game view Control bar lacks the Display dropdown when platform is ...
How to reproduce:1. Open any Unity project2. Switch platform to iOS in Build Settings3. Observe the Game view Control bar Expected r... Read more
[LowHangingFruit] Material is applied to two slots when applying Materia...
How to reproduce:1. Open user's attached "VRC_Mishe_mod3" project2. Open "SampleScene" Scene3. Open Animation window (Window->Ani... Read more
Cloth loses constraints when a Mesh is assigned to a SkinnedMeshRendered...
How to reproduce:1. Open the attached 'project-1242446.zip' project2. Load the 'Scene' scene3. Enter Play mode4. Observe the Game wi... Read more
[iOS] MFI controller button inputs are not processed
Reproduction steps:1. Open project in "project.zip"2. Build for iOS3. Connect a supported MFI controller to an iOS device (tested wi... Read more
[OSX] Inspector shows outdated object count when multiple objects are se...
How to reproduce:1. Open the user-supplied project2. In the SampleScene, select various GameObjects from the Hierarchy and Assets fr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved