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Package Manager error occurs or Win32Exception gets logged when launchin...
How to reproduce:1. Change the Editor installation folders name (or any other folders in the installation path) so that it would hav... Read more
[MAC] Color picker preview is not updating after moving cursor over the ...
How to reproduce:1. Create a new project2. In the Hierarchy window select 'Main Camera'3. In the Inspector window click on the 'Back... Read more
Unused prefab data not being cleaned when removing script through override
Reproduction steps:1. Create new project and import Script22. Create an empty Gameobject and add the Script2 component3. Make the Sc... Read more
int.MinValue is treated as largest value when sorting List<IOrderedCallb...
How to reproduce:1. Open the user's attached project("IOrderedCallback.callbackOrder.zip")2. Open Test Runner window3. Select the Ed... Read more
Noticable mouse and keyboard input delay on a Vulkan standalone build wh...
How to reproduce:1. Open the user attached project (VulkanInputLag.zip)2. Press Ctrl+B, select a build location and build the projec... Read more
Inspector doesn't display all Components when using custom Component on ...
Reproduction steps:1. Open attached project2. Check that "Assets\Ball" Prefab doesn't have Rigidbody2D or CircleCollider2D3. Press P... Read more
Cursor.LockState locking out of the screen when using two monitors with ...
How to reproduce:1. Set one of your monitor's scale to the highest scale (170% or 200%) in Windows Display settings2. Open the user'... Read more
'Invalid WorldAABB' errors are thrown when using Particle System with 'C...
How to reproduce:1. Open the user's attached project2. Open 'SampleScene'3. Enter the Play mode and observe the Console Expected res... Read more
When editing multiple Particle Systems at the same time, the properties ...
Reproduction steps:1. Open user's attached project "ImportBug.zip"2. Open the "SampleScene"3. In the Hierarchy window select multipl... Read more
A preview of a keyframe doesn't appear when dragging Assets over the Ani...
How to reproduce:1. Open user's attached "ImportBug" project2. Open the "SampleScene" Scene3. Open the Animation window (Window->... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open