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Color picker tool is stuck in the pixel sampling stage when clicking ins...
How to reproduce:1. Open the attached project "ReproProject.zip"2. Open Lighting window (Window > Rendering > Lighting)3. Open... Read more
Editor crashes due to specific LightingData assets when leaving Play Mode
How to reproduce:1. Open the user's attached project2. Open "LightProbes" Scene3. Enter Play mode3. Click the "Transition Scenes" bu... Read more
.Z component from a Vector3 UV-set is ignored when rendering in standalo...
To reproduce:1. Open the user’s project2. Enter Play mode3. Notice two colorful cubes4. Build And Run (Platform: Windows, Mac, Linux... Read more
GameObjects appear in a different shade when changing the Filter Mode of...
How to reproduce:1. Open the attached “IN-96913_My_project“ project2. Open the “SampleScene“3. Select “Assets/autumn_field_puresky_4... Read more
[TMP][Android] Keyboard doesn't show up when TouchScreenKeyboard.Open() ...
How to reproduce:1. Open the user's attached "Ludia-Keyboard.zip" project2. Build and Run the "SampleScene" on an Android device3. I... Read more
[UIToolkit] PointerEnterEvent is not registered after being called simul...
Reproduction steps:1. Download and open the attached "UIToolkit Bug.zip" project2. Build and deploy the project to iOS3. Press and h... Read more
[UIR] UIToolkit accumulating total extra vertices and draw calls when ob...
Reproduction steps:1. Open the attached user's project "UIToolkit.zip"2. Enter Play Mode3. Enable the Stats window in Game View and ... Read more
Artifact dependency to an asset is not registered when reimporting some ...
Steps to reproduce:1. Open the "TestScene" Scene in the user attached "AssetDependencyBug.7z" project2. In the Console window press ... Read more
Error is thrown in Build when using Shader with no "_MainTex" property
Reproduction steps:1. Open the attached project "ShaderMainTexRequirement.zip"2. Build and Run the Project3. Observe the Player.log ... Read more
[MacOS] Having one Unity window fullscreen the second will open as fulls...
Reproduction steps:1. Create a new project2. Maximize Unity window3. Press CMD+Shift+B4. Build Settings window opens in a new Deskto... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions