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Won't Fix
Won't Fix in 2023.3.X
Votes
1
Found in
2021.3.0f1
2022.1.3f1
2022.2.0a11
2023.1.0a1
2023.2.0a1
2023.3.0a3
Issue ID
UUM-3697
Regression
No
[UIToolkit] PointerEnterEvent is not registered after being called simultaneously by multiple buttons
Reproduction steps:
1. Download and open the attached "UIToolkit Bug.zip" project
2. Build and deploy the project to iOS
3. Press and hold the left button on the left side of the screen
4. Tap the button on the right side of the screen
5. Release and tap the button on the left side of the screen
Expected result: The button on the left side of the screen displays "ON"
Actual result: The button on the left side of the screen displays "OFF"
Reproducible with: 2019.4.31f1, 2020.3.20f1, 2021.1.24f1, 2021.2.0b14, 2022.1.0a11
Reproduced with: iPhone 12 Pro (iOS 14.2.1), iPhone 6S (iOS 13.3.1)
Reproduced on:
----------, Huawei - (ELS-NX9), Android 10, CPU: NOT FOUND, GPU: Mali-G76
VLNQA00264, Samsung Galaxy S10+ (SM-G975F), Android 10, CPU: NOT FOUND, GPU: Mali-G76
VLNQA00078, Motorola Nexus 6 (Nexus 6), Android 7.1.1, CPU: Snapdragon 805 APQ8084AB, GPU: Adreno (TM) 420,
Windows Touchscreen
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Resolution Note:
Thanks for the report. This is a known limitation that we currently do not plan to improve in older versions of Unity. This should be addressed in an upcoming version of Unity.
Resolution Note (2023.3.X):
Thanks for the report. This is a known limitation that we currently do not plan to improve in older versions of Unity. This should be addressed in an upcoming version of Unity.