Search Issue Tracker
Duplicate
Votes
0
Found in
2022.1.0a16
2022.1.0b4
2022.2
Issue ID
1396889
Regression
Yes
[MacOS] Having one Unity window fullscreen the second will open as fullscreen and render on top when switched back
Reproduction steps:
1. Create a new project
2. Maximize Unity window
3. Press CMD+Shift+B
4. Build Settings window opens in a new Desktop and it is fullscreen
5. Switch back to Unity fullscreen app
Expected result: Unity is open with a Build Settings window
Actual result: Unity is open but after a few seconds fullscreen Build Settings window is rendered on top
Reproduced with: 2022.1.0a16, 2022.1.0b4, 2022.2.0a2
Not reproduced with: 2019.4.35f1, 2020.3.26f1, 2021.2.8f1, 2022.1.0a15
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
This is a duplicate of issue #1386717