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Emission colors are incorrect when converting materials from Built-in to...
How to reproduce: 1. Open the attached project "UrpMatConversion.zip" 2. Select "Render Pipeline" in the Hierarchy window 3. Chan... Read more
Unity editor crashes when changing GameObject's Layer while in Play Mode
To reproduce: 1. Open the project “Cloak and Feather” 2. Open the “Test Room” scene 3. Enter Play Mode 4. Expand the “LowWall” o... Read more
Crash on mono_class_inflate_generic_type_with_mempool when reloading dom...
How to reproduce: 1. Open the attached project (“IN-7238.zip) 2. Click the right mouse button on Assets 3. Click “Create/Assembly... Read more
Crash on mono_class_get_context when entering Play Mode
How to reproduce: 1. Open the user attached project 2. Enter Play Mode Reproducible with: 2022.2.0a10, 2022.2.0a18, 2023.1.0a1 ... Read more
[YAMLMerge] Tool is not detecting conflicts in prefab instances
How to reproduce: # Download and extract the user-attached “bug.zip“ file # In each of the provided example directories modify t... Read more
Reimporting a folder containing Blender files when Parallel Import is en...
Reproduction steps: 1. Open the attached “IN-5945.zip“ project 2. Open the “SampleScene” scene 3. Reimport the “Meshes” folder ... Read more
Raw texture of a Sprite which is in a Sprite Atlas is loaded when it is ...
Reproduction steps: 1. Open the user's attached project "TestAddrMem.zip" 2. Select "Build > New Build > Default Build Script" in ... Read more
[macOS] "Unexpected exception System.DllNotFounException: Unable to open...
Steps to reproduce: 1. Open Unity Hub 2. Download Karting Template and open the project 3. Observe errors on opening the project ... Read more
Cloud Diagnostics GUI is broken when using a custom scaling value of 175...
Reproduction steps: 1. Open a new or an existing project 2. Go to Window > General > Services 3. In the new window, go to Cloud D... Read more
Code Coverage marks static variables as unused when they are used
How to reproduce: 1. Open the attached "1427735_Repro.zip" project 2. Open the Scene "SampleScene" 3. Open the Code Coverage (Win... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects