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Undo issues with Timeline, selection & lock
Two issues related to the same bug.First, the fact that the "lock" state of the Timeline window is undoable is inconsistent with the... Read more
Unnecessary keys are placed in a TimelineClip Curve when using Undo.Reco...
How to reproduce:1. Open the attached "1313365.zip" project2. Open "SampleScene" Scene3. Open the Timeline window (Window -> Sequ... Read more
Cannot make a rectangle selection from a track in the sequence view
1) Open the timeline window2) Create a new gameobject. Select this object.3) Click Create in the timeline window4) Add an activation... Read more
Replacing a Timeline asset makes the replacing/new asset undeletable
Steps to repro: 1. Open any/new project2. Select a Gameobject without a Timeline/Director3. In the Timeline window, hit Create (just... Read more
Curve editor colour identifiers are too large and off-centre when UI Sca...
Steps to reproduce:1. Open any/new project2. Select a Gameobject3. In the Timeline window, create a Timeline for that Gameobject4. I... Read more
Playhead representation on scroll bar does not account for user viewing ...
Currently the white bar representing the current playhead position on the horizontal scroll bar is set to be relative to the playabl... Read more
Keyframes are generated in the Timeline after selecting the Clip Proper...
How to reproduce it:1. Open the attached project "1313365.zip"2. Load the "SampleScene" Scene3. Select a "Director" GameObject in th... Read more
IAnimationWindowPreview.StartPreview() is not called after opening the n...
How to reproduce it:1. Open the user's attached project "TimelineBug.zip"2. Load the "SampleScene" Scene3. Open the Timeline window4... Read more
[Timeline] Audio track Curve Editor Colour identifiers clip with other U...
Reproduction steps:1. Open attached project2. Open Assets\Scenes\SampleScene Scene3. Select Timeline in the Hierarchy4. Open Window ... Read more
[Timeline] Box selecting Animation Clips is not available
Reproduction steps:1. Open the attached "case_1328214.zip" project and Scenes/SampleScene scene2. In the Hierarchy window, select Cu... Read more
All about bugs
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Latest issues
- Editor memory leak when entering and exiting Play Mode in a blank URP project
- Point Lights with the "Hard Shadows" Shadow Type appear as black squares when Rendering Path is set to "Forward+" or "Deferred+"
- Error SGICE002 is wrongly shown when the tuple elements in a foreach statement don’t match the order of the tuple returned by SystemAPI.Query
- LockBufferForWrite incorrectly rejects valid writes when GraphicsBuffer size exceeds 32-bit limit due to integer overflow
- Procedural rendering is disabled when using Graphics.RenderPrimitivesIndexedIndirect()