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Found in [Package]


Issue ID




Unnecessary keys are placed in a TimelineClip Curve when using Undo.RecordObject() in a Script

Package: Timeline


How to reproduce:
1. Open the attached "" project
2. Open "SampleScene" Scene
3. Open the Timeline window (Window -> Sequencing -> Timeline)
4. Select the "Director" GameObject in the Hierarchy
5. Click on the "Show curves view" button which is near the name of the track
6. Click on the "SamplePlayableAsset" track and enter Play Mode
7. In the Timeline window drag the slider around the selected track

Expected results: The curve in the track stays the same
Actual results: The curve is covered with keys

Reproducible with: 1.4.5, 1.5.2, 1.6.0-pre.1 (2019.4.20f1, 2020.2.4f1, 2021.1.0b6, 2021.2.0a4)
Not reproducible with: 1.4.0, 1.4.3, 1.4.4 (2019.4.20f1, 2020.2.4f1, 2021.1.0b6, 2021.2.0a4)
Could not test with: 2018.4.32f1 (Timeline package not available)

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