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Editor crashes on "Transform::CountNodesDeep" when reimporting assets
Reproduction steps: 1. Open users attached project 2. Reimport Assets/Advanced/MegaCityBuilding/Prefabs/Environment/Backdrop_Buildin... Read more
[Android] Build throws an exception when changing Target Architecture fr...
Reproduction steps: 1. Open the attached project "objectException" and open "SampleScene" 2. Change the platform to Android and Scri... Read more
A multisampled texture being bound to a non-multisampled sampler errors ...
Reproduction steps: 1. Download and open the attached "DE URP 12.1.1.zip" project 2. Open the "Bug Test" scene 3. Select the "Main ... Read more
[macOS] Scene and Game views become black when the "Shadow Debug Mode" i...
How to reproduce: 1. Create a new HDRP project 2. Open the "Window -> Analysis -> Rendering Debugger" window in the menu 3. Set the ... Read more
Opening Light Explorer's Volume tab in HDRP project shows a "NullReferen...
How to reproduce: 1. Create a new project with an HDRP template 2. Open Light Explorer (Window > Rendering > Light Explorer) 3. Sele... Read more
The performance of AddComponent degrades when Scripts are generated in p...
Reproduction steps: 1. Open the attached project "AddComponent_2020.zip" 2. Switch the platform target to Android, and enable Develo... Read more
Mouse position is offset when mouse scrolling in WebGL Build
How to reproduce: 1. Open the attached project "scroll.zip" 2. Open File>Build Settings... 3. Switch Platform to WebGL 4. Build And ... Read more
[2D][URP] Delay when changing Normal Maps Quality settings
Reproduction steps: 1. Open the user's attached project 2. Select "Global Light 2D" GameObject in the Hierarchy 3. In the Inspector ... Read more
Default Parent of a Scene gets reset when the Editor is restarted
Reproduction steps: 1. Open the attached project "DefaultParentIssue" and load Scene "SampleScene" 2. Right-click the "DefaultParent... Read more
ArticulationBody with uneven tensors keeps accelerating when rotation is...
How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/TestScene 3. Press the Play button and observe the Game v... Read more
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