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Found in [Package]


Issue ID




Mouse position is offset when mouse scrolling in WebGL Build

Package: Input System


How to reproduce:
1. Open the attached project ""
2. Open File>Build Settings...
3. Switch Platform to WebGL
4. Build And Run the project
5. Open the console in the opened browser
6. Place your mouse cursor on the WebGL Player window
7. Scroll wheel in any direction

Expected results: "Old system mouse position" and "Mouse position" are the same
Actual results: "Old system mouse position" and "Mouse position" are different

Reproducible with: 1.2.0, 1.3.0 (2021.2.0b8, 2021.2.8f1, ,2022.1.0b3, 2022.2.0a1)
Not reproducible with: 1.2.0, 1.3.0 (2019.4.34f1. 2020.3.26f1, 2021.2.0b7)

  1. Resolution Note:

    Fixed in 2022.2.0a8

  2. Resolution Note:

    Fixed in 2021.3.1f1

  3. Resolution Note:

    Fixed in 2022.1.0b16

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