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0
votes
Won't Fix

[macOS 13.1] Exception when running Xcode build on Ventura 13.1

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Dec 19, 2022

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Version/s: 2021.3.16f1, 2022.1.24f1, 2022.2.0a12

Reproduction steps:1. Create a new project2. Go to File > Build settings and check the “Create Xcode Project” box3. Build the pro... Read more

0
votes
Won't Fix

UI Slider text values disappear when changed

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Dec 19, 2022

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Version/s: 2020.3.42f1, 2021.3.16f1, 2022.1.23f1, 2022.2.0f1, 2023.1.0a23

How to reproduce:1. Open the project "IN_22053"2. Open "SampleScene" Scene in Scenes3. Enter the Play Mode4. In Game View press "Opt... Read more

0
votes
Won't Fix

The project removed from the Hub reappears after relaunching the Hub

Package: Hub

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Dec 19, 2022

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Version/s: 3.3

How to reproduce:1. Open Unity Hub2. Remove a project from the list3. Close Unity Hub4. Reopen Unity Hub and observe the list Expect... Read more

0
votes
Fixed

Additional files are not always considered as input into the compilation...

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Dec 19, 2022

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Version/s: 2022.2.2f1, 2023.1.0a24

Reproduction steps:1. Open the “SourceGeneratorTest_2022“ project2. Open the “Assets/Code/Gameplay/LocalisationKeys.LocalisationKeys... Read more

9
votes
Fixed

"ObjectDisposedException" is thrown when removing an element from Serial...

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Dec 19, 2022

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Version/s: 2022.1.23f1, 2022.2.0b13, 2023.1.0a19

How to reproduce:1. Open the user's attached project2. Select "SerializeReferenceList" GameObject3. In the Inspector add an element ... Read more

0
votes
Fixed

web.config hard-coded login data still visible after the build

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Dec 19, 2022

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Version/s: 2020.3.42f1

How to reproduce:1. Open the project “IN_23460“2. Press File → Build Settings → Build3. In the project folder open “MonoBleedingEdge... Read more

0
votes
Won't Fix

[Android] Failed to create a custom MSAA Render Texture when building on...

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Dec 19, 2022

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Version/s: 2020.3.42f1, 2021.3.15f1, 2022.2.1f1, 2023.1.0a21

Reproduction steps:1. Open the attached project "MSAABlackScreenTest_Android"2. Build and run on an ARM device3. Observe the Android... Read more

0
votes
By Design

ILPPs open every assembly on every recompilation when there are ILPPs in...

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Dec 19, 2022

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Version/s: 2020.3.33f1

Reproduction steps:1. Open the attached project "ILPP_Repro.zip"2. Open the Compilation Timeline window (Window > Analysis > C... Read more

0
votes
Fixed

Material rendered the wrong color when creating a Build with "Screen Spa...

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Dec 19, 2022

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Version/s: 2022.1.23f1, 2022.2.0a8

How to reproduce:1. Open the attached user project “shaderbug.zip“2. Build and Run the project (File > Build And Run) Expected re... Read more

0
votes
By Design

Terrain holes aren't rendered in WebGL Builds with SSAO enabled

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Dec 19, 2022

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Version/s: 2021.3.14f1, 2022.2.0f1, 2023.1.0a20, 2023.2.0a1

How to reproduce:1. Open the attached user project “Terrain Hole.zip“2. Build and Run (File>Build And Run) Expected result: Terra... Read more

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