Search Issue Tracker
Not Reproducible
Votes
0
Found in [Package]
1.2.0
Issue ID
1386636
Regression
No
[android] xbox wireless controller has wrong button/control mappings
-e: the controller buttons and sticks are mapped wrongly on Android
--works on iOS, windows, macos
-repro:
--open attached project
--connect a wireless xbox controller via bluetooth (I used the Model 1708 version)
--start the GamepadVisualizer scene in the editor
--notice how the buttons are mapped
--build the scene for Android and run it
--NOTICE that buttons and sticks are not matching
-I could only test with a Pixel2 on Android 11 (the only one I have)
-tested with 2021.2.5, 2020.3.16, 2022.2, package 1.0.2, 1.1.1, 1.2.0
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [XRIT] CurveVisualController causes "Invalid AABB" and "IsFinite(distanceForSort)" errors when startup endpoint equals origin
- Building with -nographics breaks VFX Graph Position (Depth) as an Operator
- MacOS server cannot find libMonoPosixHelper.dylib when calling GZipStream
- Nothing happens when Generate Material Property checkbox is clicked in the Shader Graph
- Handles in the Curve Editor are not visible when using Light Theme
Add comment