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Inspector in "Debug" mode degrades Editor performance when an object is ...
How to reproduce: 1. Open the user’s attached “InspectorBug” project 2. Switch the Inspector mode to “Debug” 3. Select the “New M... Read more
[Barracuda] The weight size of the model increases by ~2x when comparing...
How to reproduce: 1. Open the attached project “My project.zip“ 2. Open the “SampleScene“ Scene 3. Select the Assets/Models/model... Read more
Allocations made in the SetUp() call are recorded in the performance log...
How to reproduce: 1. Download the attached project "Profiling-GC-recorded-in-SetUp.zip" 2. Open Window > General > Test Runner 3.... Read more
Video stutters on playback when the 'loop' option is enabled in the Vide...
Reproduction steps: 1. Open the attached ‘VideoLoop’ project 2. Open the ‘SampleScene’ 3. Enter Play mode Expected result: Vid... Read more
Render Pipeline Converter doesn't find all the Readonly materials when u...
Steps to reproduce: 1. Open the user’s attached project 2. Navigate to Window > Package Manager and install the Universal RP packa... Read more
Crash on core::StringStorageDefault<char>::assign when opening a project
Reproduction steps: # Open the attached project ”IN-13123.zip” Expected result: The project opens successfully Actual result:... Read more
Composite binding do not reset when bound to Gamepad stick instead of ke...
How to reproduce: 1. Open the attached project "WebGLControllerBug.zip" 2. Open File>Build Settings... 3. Switch Platform to WebG... Read more
Light2D is not working in the Build when created through script
How to reproduce: 1. Open the attached project "light.zip" 2. Build And Run the project Expected results: The light in the midd... Read more
[Windows] Seams between meshes when anti-aliasing is enabled
Reproduction steps: 1. Open the “AASeams“ project 2. Open the “Main“ scene 3. Observe the Game view Expected result: No unusua... Read more
Occlusion does not work when scene is loaded from an Addressable
Steps 1) open project ( UUM_10842_MinReproV5 ) 2) File > Build settings > Build player > Select Android > Click Switch platform 3... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects