Search Issue Tracker
Active
Votes
0
Found in
2021.3
2021.3.2f1
2022.1
2022.2
Issue ID
1428484
Regression
No
[VFX Graph] The first particle is spawned higher than the initial position when the velocity value is high
Reproduction steps:
1. Open the attached 'VFXInstantiationPositionIssue' project
2. Open the 'InitPosition_2' Scene
3. Enter Play mode
Expected result: All particles are spawned at the bottom of the columns
Actual result: The first particle from the 'Regular' column spawns higher than the initial position
Reproducible with: 2021.3.2f1, 2022.1.1f1, 2022.2.0a13
Could not test with: 2019.4.39f1, 2020.3.34f1 (no particles spawn)
Reproducible on: macOS 11.6 (Intel)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory usage rises when switching scenes with GRD enabled and a loaded texture in URP
- [Quality Hackweek] Terrain Brush Size value is not serialized after deselecting the terrain when using the first instance of multiple Inspectors
- "NullReferenceException" is thrown when setting a long string in TMP with "Atlas Population Mode" set to "Dynamic" and "Multi Atlas Textures" enabled
- TextMeshPro text is misaligned when alignment is set via script
- A DX11 shader error is thrown when compiling shaders for platforms without DX11 support
Add comment