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0
votes
Fixed

OnMove() debugs a different value than Input Debugger when quickly press...

Package: Input System

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Dec 20, 2021

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Version/s: 1.3.0

Reproduction steps: 1. Connect the controller 2. Open the "SampleScene" Scene in the attached project "Scifi Platformer.zip" 3. Open... Read more

0
votes
Active

NavMesh obstacles create unpassable lines for NavMesh agents when Voxel ...

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Dec 20, 2021

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Version/s: 2019.4.40f1, 2021.1.9f1, 2021.2.19f1, 2022.1.7f1, 2022.2.0a18, 2023.1.0a25, 2023.2.0a1, 2023.3.0a3

Reproduction steps: 1. Open the attached project and open the "NavMeshScene" scene 2. Enter the Play mode 3. Using the Left mouse... Read more

1
votes
Fixed

[URP] 2D Renderer SetRenderTarget function throws exception after upgrad...

Package: Scriptable Render Pipeline Universal

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Dec 20, 2021

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Version/s: 13.1.5

How to reproduce: 1. Open the user's attached "UnityProject" project 2. Open the "GameSession" Scene Expected result: The Scene is ... Read more

26
votes
Fixed

"Unable to load assets of type" errors appear if Assets have Labels when...

Package: Build Pipeline - Addressables

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Dec 20, 2021

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Version/s: 1.19.14

How to reproduce: 1. Open project "AddressablesBug" 2. Open the "Test" Scene 3. Enter the Play Mode 4. Observe the Console window ... Read more

0
votes
Fixed

Trying to build an addressable scene with Monoscript Naming set to "Proj...

Package: Build Pipeline - Addressables

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Dec 20, 2021

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Version/s: 1.19.11

Reproduction steps: 1. Open the attached Project 2. Open SampleScene 3. Go to Window -> Asset Managment -> Addressables -> Groups 4.... Read more

0
votes
Won't Fix

An error is thrown when showing rewarded ad for the second time

Package: Ads

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Dec 20, 2021

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Version/s: 4.0.0

Reproduction steps: 1. Open attached project "adsProject" 2. Change the targeted platform to Android in the Build Settings 3. Open A... Read more

4
votes
Fixed

[ProBuilder] Increment is inconsistent when using Edit Shape tool

Package: Probuilder

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Dec 20, 2021

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Version/s: 5.0.4

How to reproduce: 1. Open the attached project "Bug_ProBuilder_Snapping.zip" 2. Select "Pro_CollidarStandard_Top" GameObject in the ... Read more

3
votes
Active

Assert is thrown when Camera.fieldOfView is set to NaN and a Mesh is in ...

Culling

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Dec 19, 2021

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Version/s: 2019.4, 2020.3, 2020.3.24f1, 2021.2, 2022.1

Reproduction steps: 1. Open the attached project "Case_1389626" and load Scene "SampleScene" 2. Enter Play Mode 3. Observe the Conso... Read more

0
votes
Fixed

Crash when moving a folder with Prefabs to another folder which contains...

Project Browser

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Dec 19, 2021

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Version/s: 2021.2, 2022.1, 2022.1.0b2

Fatal Error crash when moving a folder with Prefabs to another folder which contains a folder with the same name as a folder with Pr... Read more

0
votes
Won't Fix

Value of horizontal Scrollbars is reset to 0 when scrolling a vertical S...

uGUI

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Dec 19, 2021

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Version/s: 2019.4, 2020.3, 2020.3.24f1, 2021.2, 2022.1, 2022.2

How to reproduce: 1. Open the user-submitted project and open the scene "bug" (Assets/Scenes/bug.unity) 2. Open the Game view window... Read more

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