Search Issue Tracker
Won't Fix
Votes
0
Found in
2019.4
2020.3
2020.3.24f1
2021.2
2022.1
2022.2
Issue ID
1389518
Regression
No
Value of horizontal Scrollbars is reset to 0 when scrolling a vertical Scrollbar in a nested ScrollRect
How to reproduce:
1. Open the user-submitted project and open the scene "bug" (Assets/Scenes/bug.unity)
2. Open the Game view window (Window > General > Game)
3. Open the Aspect dropdown and press the "+" button
4. Add the resolution of X: 1080, Y: 1920 and enter Play mode
5. In the Game view, scroll the first horizontal Scrollbar to the right
6. Scroll the vertical Scrollbar to the bottom and back to the top
7. Inspect the first horizontal Scrollbar
Expected result: The Scrollbar remains scrolled to the right side
Actual result: The Scrollbar is back on the left side
Reproducible with: 2019.4.37f1, 2020.3.32f1, 2021.2.17f1, 2022.1.0b13, 2022.2.0a8
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System
Resolution Note:
After investigation, we have deemed this a low priority issue that is not caused by a Unity component and won't be investigated by Unity. If you feel this is a wrong assessment please reach out again.