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Fixed in 1.4.1



Found in [Package]


Issue ID




OnMove() debugs a different value than Input Debugger when quickly pressing two different D-pad buttons in a row

Package: Input System


Reproduction steps:
1. Connect the controller
2. Open the "SampleScene" Scene in the attached project "Scifi"
3. Open the Input Debugger from Window > Analysis > Input Debugger
4. From the devices list select the controller and open it
5. Enter the Play mode
6. Press down on D-pad
7. Quickly press right on D-pad
8. Observe the Console output and Dpad Value in the XInputControllerWindows device window

Expected result: Values are (1.0, 0.0) in both outputs
Actual result: Value in Console stays (0.0, -1.0), but in the XInputControllerWindow Value changes to (1.0, 0.0)

Reproducible with: 0.9.1-preview (2019.4.34f1, 2020.3.25f1), 1.2.0, 1.3.0 (2019.4.34f1, 2020.3.25f1, 2021.2.8f1, 2022.1.0b2)
Could not test with: 0.9.0-preview (2019.4.34f1, 2020.3.25f1) - errros in the Console

- Reproducible with Xbox Series X, Xbox One, DualSense controllers
- Not reproducible with DualShock4

  1. Resolution Note (fix version 1.4.1):

    Fixed in: 1.4.1

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