Search Issue Tracker
[UNET] ClientRpc isn't being called on Local Client after restarting hos...
Steps to reproduce:1. Open "RPCTest repro" project2. Open "Test" scene3. Play in editor4. Press 1 to start hosting-- Notice that Pla... Read more
[iOS] Chinese word "门“ is displayed wrongly on iOS devices (changes to J...
Reproduction Steps:1. Open User's project2. Notice that word "门“ is written in the TextField3. Build to iOS device4. Run App5. Notic... Read more
GrabPass with "Queue" = "Transparent +1" unlits the surface of unrelated...
Reproduction steps(GIF attached):1. Open attached project.2. Select "Main camera" game object.3. Go to "GameObject > Align View T... Read more
Button with animator is not working after setting it not active and acti...
How to reproduce:1. Open the attached project2. Open and play BugScene scene3. Click on the button in the left (The button has an an... Read more
PlayerLoop internal function has been called recursively when building a...
Steps to reproduce: 1. Download and import attached project.2. Open scene: main.3. Press play.4. Inspect the console. Result, error ... Read more
Dragging childed image prefab into canvas as a child object does not upd...
Repro steps:1. Open "Canvas.zip" project;2. Open "scene" scene;3. From the Assets folder drag the object "DragMe" on Canvas in the h... Read more
[iOS] string.Intern() is extremely slow on IL2CPP builds
Steps to reproduce:1) Open the attached project.2) Build and deploy to an iOS device.3) Tap the screen once. Wait for a message to b... Read more
[Android] Kindle Fire crashes after Handheld.PlayFullScreenVideo completed
Steps to reproduce: 1) Download attached project 'New Unity Project.zip' and open in Unity.2) Build project and run on a device.3) C... Read more
[TwoColumnLayout][Selection.activeObject] doesn't update when object is ...
Reproduction steps(GIF attached):1. Open the attached project.2. Open the "1" scene.3. Go to "Window > My Window".4. Select "New ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open