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Frame rate drops when running Scene with "WebCamTexture" if the applicat...
How to reproduce:1. Open the user’s attached “WebCamTextureIssue.zip” project on a computer with a webcam2. Open “RendererScene” Sce... Read more
HDRP Custom Pass Renderer Selection only works with GameObjects using HD...
Reproduction steps:1. Open the attached “BackgroundSeparationTest.zip“ project2. Open “OutdoorsScene” scene3. Enter Play mode and ob... Read more
Crash on HexStringToBytes when opening the project
Reproduction steps:1. Open the attached “CrashRepro” project Expected result: The project opensActual result: Unity Editor crashes R... Read more
Directional Light inside subscene issues
First Issue :if I put directional light inside the subscene , ambient light will be missing from the editor's play mode and the play... Read more
[HDRP] Decal projector when affecting normal seems to be broken when usi...
Repro steps :- Open attached project- Open scene called "Outside"- Select the decal and move its opacity- Do it on the Plane and on ... Read more
Warning Spam: The character with Unicode value □ was not found in the []...
How to reproduce:1. Open the attached project “IN-28531.zip“2. Open the Memory Profiler (Window > Analysis > Memory Profiler)4... Read more
Animation File not included in build
How to reproduce:1. Open the attached project “CharacterControlV2.zip“2. Open the Build Settings (Edit > Build Settings…)3. Build... Read more
[UITK] Buttons don't get focused when they are custom-made by the user
Reproduction steps:1. Open the attached project “FocusRepro”2. Open Window → App UI → StoryBook window3. In the StoryBook window cli... Read more
[UITK] Text is rendered with the wrong color when the color transition i...
Reproduction steps:1. Open the attached project “TextColor”2. Open Window → App UI → Open StoryBook, StoryBook window3. In the Story... Read more
Only one Light is casted when two Directional Lights are active
Reproduction steps:1. Open the attached “Test Project” project2. Select “Directional Light (Main Lighting)” in the Hierarchy window3... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open