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[MacOS] Development build on second monitor shows 2 duplicated Developme...
To reproduce:1. Open users attached project "OffscreenErrorConsoleTest.zip"2. Build for Mac OS standalone3. Open the built project o... Read more
[iOS] Camera.ScreenToWorldPoint throws an Exception with a large value a...
To reproduce: 1. Download attached "ScreenToWorldPointBug-repro.zip" project and open in Unity2. Open "Test" scene3. Build for iOS4.... Read more
[WindowsMR] Graphics debugging fails for a Windows Mixed Reality app
Steps to reproduce:1. Download attached project2. Change platform to UWP3. Enable XR support4. Build VS solution5. Debug -> Graph... Read more
CGinc files are not imported properly
To reproduce: 1. In a new project, add a.cginc file to the Assets folder2. Observe that the file is not imported as .cginc file Expe... Read more
Editor crashes in NavMeshBuilder::CalculateTriangleData when model's imp...
To reproduce: 1. Open the attached project (navMeshCrash.zip)2. Open the "test" scene3. In the Navigation window, Bake tab, press Ba... Read more
OnTrigger events aren't called when a GameObjects with an increasing sca...
Repro steps:1. Open user attached project2. Enter Play Mode and observe the Game View Expected: The cube gets deactivated when spher... Read more
Camera in the Scene View changes its position slightly when rapidly zoom...
Repro steps:1. Open attached project2. Select the Hand Tool in the Toolbar3. Position the cursor at the top of the Scene View4. Hold... Read more
[Android] Texture being misread in follow up blit on Adreno 630 when bli...
To reproduce:1. Open user's attached project2. Build for Android3. Observe the build on mobile device with Adreno 630 Expected: blit... Read more
Particles are spawned in the incorrect position in Play mode when specif...
ParticleSystem has "Rotation" field in its ShapeModule. When specified rotation is not along only one axis (for example Shape is to ... Read more
Remote Settings package compilation error
Compilation errors appear after importing Remote Settings package How to reproduce:1. Create a new Unity project2. Open Asset Store3... Read more
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