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[Windows] Non-main Editor windows leave artifacts when resizing
How to reproduce:1. Open any project2. Drag out Console, so that it becomes it's own window3. Try resizing it Expected result: Conso... Read more
”BuildCanBeAppended” for iOS returns “Unsupported” when used on Windows
How to reproduce:1. Open the user’s attached “Test iOS.zip” project2. Press Menu > Build > Build and observe the Console windo... Read more
[Search] Quick Search window is not showing objects in scenes when they ...
How to reproduce:1. Open the user’s attached “My project.zip” project2. In the Hierarchy window delete the “Bar” scene3. Press ⌘+K o... Read more
Sprite Meta File Is Different When Checking Read/Write Property
Reproduction steps: Open the attached project “SpriteMetaDiffOnPreprocess” In the project window go to Assets > Atlas > PetIco... Read more
Dummy Canvas created in PrefabMode has wrong properties
Reproduction steps:1. Open the attached project located in “prefabmodecamerbug”2. Open “SampleScene”3. Select “Particle System” in t... Read more
Preset deletion in "Select Preset" window doesn't work
Steps to reproduce: Create a project Add 2D/3D game object Go to "Inspector" tab Select any component Click on preset icon Verify, t... Read more
[VFX] Crash with bounds paddings
To reproduce : add the attached effect to your project add it to the scene observe crash after a few frames {color:#de350b}Unity.dll... Read more
[VFX Graph] Two systems with the same Setup have same Random Fetch.
How to reproduce: open the provided Package Drag and drop the VFX Asset in a Scene Actual Result:Notice that the two Firework are pe... Read more
Mono Behaviours are shown in the Inspector window when selecting multipl...
How to reproduce:1. Open the attached project “scriptable.zip”2. Select “Data.asset” and “Data 1.asset” in the Project window Expect... Read more
Crash on tree_balance_after_insert when exiting Play mode
Reproduction steps:1. Open the attached project “CrashRepro”2. Open the “Main” Scene3. Enter the Play Mode4. Play the game for a few... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved