Search Issue Tracker
Fixed
Fixed in 2021.3.27f1, 2022.2.16f1, 2023.1.0b12, 2023.2.0a9
Votes
0
Found in
2021.3.17f1
2022.2.4f1
2023.1.0a17
2023.2.0a1
Issue ID
UUM-25053
Regression
Yes
[Search] Quick Search window is not showing objects in scenes when they are loaded additively until a change in the editor is made
How to reproduce:
1. Open the user’s attached “My project.zip” project
2. In the Hierarchy window delete the “Bar” scene
3. Press ⌘+K or CTRL+K to open the Quick Search window and in the search window type “t:collider”
4. In the Hierarchy add a “Bar” scene and observe the Quick Search window results
Expected result: There are two results with collider
Actual result: There’s one result with collider
Reproducible with: Built-in (2021.1.0a1, 2021.3.17f1, 2022.2.4f1, 2023.1.0a17)
Not reproducible with: 3.0.0-preview.26 (2020.3.44f1)
Reproduced on: macOS 12.4 (Intel)
Note: After making a change to a scene two results are shown
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Resolution Note (fix version 2023.2.0a9):
Fixed in: 2023.2.0a9
Resolution Note (fix version 2023.1.0b12):
Fixed in: 2023.1.0b12
Resolution Note (fix version 2022.2.16f1):
Fixed in: 2022.2.16f1
Resolution Note (fix version 2021.3.27f1):
Fixed in: 2021.3.27f1