Search Issue Tracker
Failed to load .DLL file, because the specified procedure could not be f...
Repro steps: 1. Open provided projects "cef_test" scene2. Enter Play mode3. Press on the "Button" in the Game view4. Look at the Con... Read more
[Windows] Deleted files doesn't move into Recycle Bin
Reproduction steps:1. Open any project.2. Create an Asset.3. Delete the Asset.4. Check the Recycle Bin. Actual behavior:Deleted file... Read more
[iOS] Some icons are not generated in built Xcode project when Target De...
When Target Device is set to 'iPhone Only' in iOS PlayerSettings, some small icons are missing in Xcode project. Steps to reproduce:... Read more
Windows-only: SphereCast with Math.Infinity as the cast length misses hits
To reproduce:1. Open attached project;2. Run scene Main;3. Enter Play mode;4. In Hierarchy create one more Quad;5. In the game windo... Read more
Unable to rename AudioMixer group after undocking and moving the window
Reproduction Steps:1. Import attached project.2. Open "Bug" audio mixer.3. Rename any of the groups in it.4. Undock the Audio Mixer ... Read more
Move gizmo rotation is different when selecting tools with mouse or keyb...
When selecting transform tools with mouse, move gizmos rotation is the same as the objects after rotating the object. Using keyboard... Read more
Objects created in "if UNITY_EDITOR" make their way into the Build, if t...
To reproduce:1. Open "Example.zip" project.2. Open "scene2".3. Delete "Cube(Clone)" in Hierarchy, and save scene.4. Build and Play p... Read more
Crash on GameObject::IsActive or std::_Tree_val when applying settings ...
How to reproduce:1. Open the attached "TestProjectRepro" project2. Open the "PrefabTest" scene3. Type "Gloss" in to the Hierarchy se... Read more
[iOS][Metal] Calling multiple UnityWebRequest|s during Shader initializa...
Reproduction steps:1. Open the attached project.2. Make sure that graphics API is set to Metal for iOS.3. Build and run the "test" s... Read more
AnimationClip from AssetBundle.Load does not change when the method Inst...
Reproduction steps:1. Open the attached project " AnimationClipFromAssetBundle.zip";2. Open the "TestScene" scene;3. Enter a play mo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved