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[HDRP] ColorPicker Debug mode not following the mouse cursor correctly
Version tested: 2022.2.0a3 + master Reproduces on Windows and Mac Steps to repro: 1) Simply create any HDRP scene 2) Go to Renderi... Read more
Editor freezes when using "MultiColumnTreeView" with large numbers of items
How to reproduce: 1. Open project "Issue.zip" 2. Go to Menu > Window > MultiColumnTreeView Window 3. In the "MultiColumnTreeView" wi... Read more
Autoshowroom template throws errors when opening the project
How to reproduce: 1. Create a new "Autoshowroom" template project 2. Observe the console Expected results: the Console is empty Act... Read more
[Xcode] [macOS] Unable to submit macOS build for external test flight re...
Reproduction steps: 1. Submit a macOS build for an external Test Flight review Expected result: No errors appear Actual result: "Th... Read more
[iOS] Doing 'Build And Run' for iOS project on Apple Silicon sets 'My Ma...
Steps to reproduce: 1. Open new Unity project on a Mac with Apple Silicon chip 2. Switch to iOS 3. Open 'Build Settings' window 4. ... Read more
The Window "Select Texture2D" opens in inconsistent position when it is ...
Reproduction steps: 1. Create a new project 2. In the Hierarchy window, select any GameObject 3. In the Inspector window, select the... Read more
"File not found" is thrown in a code editor when dragging a file from Ed...
How to reproduce: 1. Open the user's attached "DragFileBugReport" project 2. Drag the "测试 -> NewBehaviourScript" file to the Visual ... Read more
[UIR] Invisible group does not apply its transform to its visible descen...
Create the following hierarchy: a) Parent with UsageHints.GroupTransform, Visibility.Hidden and some position offset b) Child with V... Read more
[Android] Untracked Memory increases for the first minute and when the a...
How to reproduce: 1. Create a new Unity project 2. Open the Package Manager (Window->Package Manager) 3. Install Memory Profiler (In... Read more
Package path of Roslyn Analyzers is incorrect when using Visual Studio C...
Steps to reproduce: 1. Extract user attached archive "analyzers-package.zip" 2. Open user attached project in "a-project.zip" 3. In... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs open in projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map