Search Issue Tracker
By Design
Votes
0
Found in
2020.3
2020.3.12f1
Issue ID
1402114
Regression
No
[Xcode] [macOS] Unable to submit macOS build for external test flight review.
Reproduction steps:
1. Submit a macOS build for an external Test Flight review
Expected result: No errors appear
Actual result: "This build is using a beta version of Xcode and can’t be submitted. Make sure you’re using the latest version of Xcode or the latest seed release found on the releases tab in a href="https://developer.apple.com/news/releases/" target="_blank">News and Updates" error appears
Reproducible with: 2020.3.12f1, 2020.3.28f1 (User provided info)
Comments (1)
-
mpete
May 20, 2022 08:42
Also an issue in Unity 2021
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Resolution Note (2022.2.X):
Distributing apps to Test Flight and App Store is supported by exporting Xcode project and uploading trough Xcode as per Apple's guidelines: https://developer.apple.com/documentation/xcode/distributing-your-app-for-beta-testing-and-releases.
For distribution where Apple validation is not needed, .app generated straight from Unity can be used. If some extra info.plist values are needed, PlistDocument API can be used: https://docs.unity3d.com/2022.2/Documentation/ScriptReference/iOS.Xcode.PlistDocument.html