Search Issue Tracker
[Linux] Shader errors are thrown after reimporting a compute file
Reproduction steps:1. Open the attached “BugRepro” project2. In the Project window, right-click on “Assets/CrowdCompute.compute“ >... Read more
[UI Toolkit] "ThemeStyleSheetImporterEditor.OnInspectorGUI" error when s...
Steps to reproduce:1. Open New Unity Project2. In Project window's context menu, select UI Toolkit -> UI Document3. In Project wi... Read more
Glitching white line on splash screen logo
What happened?Once you create a build for a project in 2023.1.0b3 and start it, a visible white line is shown glitching above the un... Read more
[UI Toolkit] Match Game View doesn’t reflect how UI appears in Game View...
Repro: Open the project from the attached .zip. Open Assets -> Scenes -> 01_MainMenu and view the Game Scene. Set Game Scene r... Read more
List.Capacity is used instead of count in ”SetSharedMaterials”
How to reproduce: Open the attached project "SetMaterialsBug.zip" Enter Play Mode Expected results: No errors are thrownActual resul... Read more
ScriptableObjects doesn't serialize the parameter when it's named "m_Curve"
How to reproduce: Open the attached project "2.2.6.AnimationCurvesSerialize.zip" Select Assets/TestData.asset Edit the "Curve" in th... Read more
[Quest] Stutter/Frame Pacing with OculusRuntime.WaitToBeginFrame when th...
Reproduction steps:1. Open the attached project "FramePacingBug"2. Open “File > Build Settings”3. Switch platform to the Android4... Read more
[TextMeshPro] Text stops rendering when the device orientation is change...
How to reproduce:1. Open the attached “repro-project”2. File → Build Settings and click Build3. Make sure that “Auto rotate” is enab... Read more
[Windows] The Editor goes out of focus when closing Player Settings and ...
Reproduction steps:1. Open the “EmptyProject” or any Unity project2. Open Build Settings3. Click the “Player Settings” button4. Clos... Read more
Khmer is displayed wrong when used in the Text field
How to reproduce:1. Open the attached “Text.zip” project2. Open the “SampleScene” Scene (Assets > Scenes > SampleScene)3. Open... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code