Search Issue Tracker
Fixed in 1.7.1
Votes
0
Found in [Package]
1.7.1
Issue ID
1402501
Regression
Yes
[M1] Timeline window glitches when manipulating clips
How to reproduce:
1. Open the attached "case_1402501" project
2. Open the "Main CameraTimeline" Timeline file in the Project Browser
3. Drag the "Active" clip along the Animation Track
Expected result: The clip is moved without any issues
Actual result: Glitches appear when moving the clip
Reproducible with: 1.7.1 (2021.2.10f1, 2021.2.16f1)
Not reproducible with: 1.7.1 (2019.4.37f1, 2020.3.32f1, 2021.2.9f1, 2021.2.17f1, 2022.1.0b13, 2022.2.0a8)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on SerializedProperty:CopyInternalImpl when clicking on a specific Asset
- Crash on BurstCompilerService::CompileAsync when opening a specific project
- [Android] Particles aren't rendered when the shader "Particle/Standard Unlit" or "Particles/Standard Surface" is used on a Material
- Crash on nvoglv64.dll when opening a project
- [RenderGraph] [CameraStacking] Passes are failing when CameraStacking and RG are enabled
Resolution Note (fix version 1.7.1):
Fixed in 1.7.1 (2021.2.17f1)