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UI Builder Viewport's Tool Gizmo has deadzones
*Steps to reproduce:* # Open the attached project # Open the Test.uxml asset # In the UI Builder window, select the Button2 el... Read more
SpriteShapes are rendered using multiple draw calls when the SRP Batcher...
How to reproduce: 1. Open the attached “IN-99330” project 2. Open the Frame Debugger window (Window → Analysis → Frame Debugger) 3. ... Read more
UI Toolkit Debugger "Pick Element" selects Scene view panel when trying ...
How to reproduce: 1. Open the attached “IN-101234” project 2. Open the “_Complete-Game” Scene 3. In the Scene view make sure the “Bu... Read more
MSAA warnings are thrown when custom post-processing is used and the Sce...
Reproduction steps: 1. Open the attached “IOSSwapBlitIssue-6000.1” project 2. Build the project for the iOS platofrm 3. Launch th... Read more
Texture looks point-sampled when Mipmap Streaming is enabled
Reproduction steps: 1. Open the attached “IOSTextureSamplingIssue-6000.1” project 2. Open the “Assets/Test” Scene 3. Observe the ... Read more
Assigned font's bold/font-weight styles render using Default Font's asse...
Reproduction steps: 1. Open the attached “IN-102480.zip” project 2. Open the “SampleScene” (Assets > Scenes) 3. From the Hierarch... Read more
"Modifying the parent of a VisualElement while it’s already being modifi...
*Steps to reproduce:* # Create a new Unity project using the Universal 3D template # Open the Search window (Window > Search > N... Read more
Mesh colliders are not updating their positions of bounds correctly
Reproduction steps: 1. Open the attached “IN-102524_Starhome.zip“ project 2. Open the “Assets/Scenes/MainGame.unity“ Scene 3. Enter ... Read more
Images are missing from the "Open the sprite editor" documentation for 6...
*Steps to reproduce:* # Open the "Open the Sprite editor" documentation [https://docs.unity3d.com/6000.2/Documentation/Manual/spr... Read more
[Input System] TrackedPoseDriver stops tracking with Input System 1.14.0...
Steps to reproduce: 1. Open the attached user's project "InputSystemPoseDriverIssue.zip" 2. Connect Meta link to Quest 2/3 3. Mak... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warning of an unknown Script missing is logged when selecting VFX in Play Mode
- Vertical and horizontal scrollbars appear and disappear when dragging an attribute to a different position within the Shader Graph Hierarchy
- AudioSource.PlayDelayed() does not work with Audio Random Containers
- Compatible with the VFX Graph Shader Graph can't be dragged and dropped into the "Output" block from the Project window
- [Silicon] Freeze/crash on BrotliDecoderDecompressStream when using System.IO.Compression.BrotliDecoder.TryDecompress