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Under Consideration for 6000.0.X, 6000.1.X, 6000.2.X
Votes
0
Found in
6000.0.49f1
6000.1.4f1
6000.2.0b3
Issue ID
UUM-107367
Regression
No
MSAA warnings are thrown when custom post-processing is used and the Scene contains transparent GameObjects
Reproduction steps:
1. Open the attached “IOSSwapBlitIssue-6000.1” project
2. Build the project for the iOS platofrm
3. Launch the built Xcode project on a iOS device
4. Observe the Xcode console
Expected result: No warnings regarding MSAA are displayed
Actual result: “Attempt to load AA-ed RT contents after it was resolved without storing…” warning is displayed
Reproducible with: 6000.0.49f1, 6000.1.4f1, 6000.2.0b3
Couldn't test with: 2022.3.62f1 (Script compilation errors)
Testing environment: macOS Sequoia 15.4.1 (M1 Max)
Reproducible with these devices:
VLNQA00624, iPhone 16 Pro, iOS: 18.5, CPU: Apple A18 Pro
VLNQA00394, iPhone 13 mini, iOS: 18.1, CPU: Apple A15 Bionic
VLNQA00359, iPhone 12 Pro, iOS: 17.6.1, CPU: Apple A14 Bionic
Not reproducible with these devices:
VLNQA00363, Samsung Galaxy Z Fold 2, OS: 12, CPU: Snapdragon 865 SM8250, GPU: Adreno 650
VLNQA00526, Samsung Galaxy A12, OS: 12, CPU: Mediatek MT6765 Helio P35 (12nm), GPU: PowerVR Rouge GE8320
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