Search Issue Tracker

Active

Under Consideration for 6000.0.X, 6000.1.X, 6000.2.X

Votes

0

Found in

6000.0.49f1

6000.1.4f1

6000.2.0b3

Issue ID

UUM-107367

Regression

No

MSAA warnings are thrown when custom post-processing is used and the Scene contains transparent GameObjects

-

Reproduction steps:
1. Open the attached “IOSSwapBlitIssue-6000.1” project
2. Build the project for the iOS platofrm
3. Launch the built Xcode project on a iOS device
4. Observe the Xcode console

Expected result: No warnings regarding MSAA are displayed
Actual result: “Attempt to load AA-ed RT contents after it was resolved without storing…” warning is displayed

Reproducible with: 6000.0.49f1, 6000.1.4f1, 6000.2.0b3
Couldn't test with: 2022.3.62f1 (Script compilation errors)

Testing environment: macOS Sequoia 15.4.1 (M1 Max)

Reproducible with these devices:
VLNQA00624, iPhone 16 Pro, iOS: 18.5, CPU: Apple A18 Pro
VLNQA00394, iPhone 13 mini, iOS: 18.1, CPU: Apple A15 Bionic
VLNQA00359, iPhone 12 Pro, iOS: 17.6.1, CPU: Apple A14 Bionic

Not reproducible with these devices:
VLNQA00363, Samsung Galaxy Z Fold 2, OS: 12, CPU: Snapdragon 865 SM8250, GPU: Adreno 650
VLNQA00526, Samsung Galaxy A12, OS: 12, CPU: Mediatek MT6765 Helio P35 (12nm), GPU: PowerVR Rouge GE8320

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.