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The second parameter type in "X86.Sse4_2.crc32_u64" is "long" while it s...
Reproduction steps: 1. Observe the crc32_u64 method second parameter type in Unity Burst Intrinsics 2. Observe the crc32_u64 method ... Read more
Crash when having a PSB prefab in the scene and pressing "Take Sample" i...
Reproduction steps: 1. Open the user's attached project 2. Add "Assets/PSB/TestPSB" prefab to the scene 3. Open the Profiler 4. Ente... Read more
Visual artifacts appears when Cinemachine Depth Of Field is on
Reproduction steps: 1. Open the user's project "AccumulationRepro.zip" 2. Open the Game view and set the resolution to 4K UHD (3840x... Read more
WebGL Input System interactions are delayed or played preemptively when ...
How to reproduce: 1. Open the user attached "HoldInteractionBug.zip" project 2. Build the project in WebGL (File -> Build Settings -... Read more
Navmesh.Raycast returns wrong position when NavMesh is generated in x,y ...
How to reproduce: 1. Open the attached project "NavMeshRayCastBug_19_4_2.zip" 2. Open Assets/Scenes/SceneZup.unity 3. Open Window>AI... Read more
Crash when building project for iOS and Xcode is renamed or not installed
How to reproduce: 1. Open the user attached project 2. Rename or delete the Xcode application 3. Go to the Build Settings, choose iO... Read more
Particle trail dies when particle is killed through code when "Die With ...
Reproduction steps: 1. Download and open the attached "GetSetParticlesIsKillingTrails.zip" project 2. In the Hierarchy window, selec... Read more
[WebGL] Player freezes with VisualScripting errors when built with WebGL
Reproduction steps: 1. Open user-submitted project https://editorbugs.unity3d.com/api/v1.0/attachments/c01f50a6-5f82-424a-80e0-c9a45... Read more
[UI Builder] UXML and USS files can't be opened through Code Preview pan...
How to reproduce: 1. Open project "1405443.zip" 2. Go to "Unity > Preferences > External tools" and select Visual Studio Code as Ext... Read more
ContinuousNumberDrawer contains extra .cs extension
The file ContinuousNumberDrawer contains an extra .cs extension. It is named ContinuousNumberDrawer.cs.cs. This prevents some projec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map