Search Issue Tracker
Won't Fix
Votes
1
Found in [Package]
1.7.6
Issue ID
UVSB-2290
Regression
No
[WebGL] Player freezes with VisualScripting errors when built with WebGL
Reproduction steps:
1. Open user-submitted project https://editorbugs.unity3d.com/api/v1.0/attachments/c01f50a6-5f82-424a-80e0-c9a4592a1a08/Tea%20Reading%20-%20Unity.zip
2. Press File -> Build And Run
3. \[Optional] In the Player click on the button "Take a sip"
Expected result: build does not freeze
Actual result: build freezes
Reproducible with: 2021.2.6f1, 2022.1.0b2
Could not test with: 2019.4.34f1, 2020.3.24f1 (Compilation errors, no built-in Visual Scripting package)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Prefab override popup is cropped/positioned incorrectly when more than one display is used and a higher display Scale is set
- Opening a dropdown on a small screen results in its instant closing when mouse cursor is pressed where the dropdown is going to be opened
- Only "ArgumentNullException: Value cannot be null" is displayed instead of all the actual errors when opening a project with numerous compilation errors
- MultiColumnListView and MultiColumnTreeView do not change selection on first input when focus is set by code
- SerializedProperty.DataEquals is returning false when SerializedProperty.EqualContents return true
Resolution Note:
Not able to reproduce the issue.