Search Issue Tracker
Fixed
Votes
0
Found in [Package]
1.8.0-pre.1
Issue ID
BUR-1708
Regression
No
The second parameter type in "X86.Sse4_2.crc32_u64" is "long" while it should be "ulong"
Reproduction steps:
1. Observe the crc32_u64 method second parameter type in Unity Burst Intrinsics
2. Observe the crc32_u64 method second parameter type in Microsoft docs
3. Observe the crc32_u64 method second parameter type in Intel Intrinsics
Expected result: The parameter type in Unity Burst Intrinsics does not differ
Actual result: The parameter type in Unity Burst Intrinsics is "long" while in Microsoft docs and Intel Intrinsics the parameter type is "ulong"
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on __pthread_kill when initializing Vuplex WebView while entering the Play Mode
- Crash on FindSurface when adding a custom Renderer Feature to a 2D Renderer Data Asset
- [Android] [Vulkan] [UI Toolkit] Application crashes when the device is rotated when it has UI Toolkit TextField on Vulkan devices
- Crash on DualThreadAllocator<DynamicHeapAllocator>::TryDeallocate when opening a specific project
- Crash on memset_repstos when pressing a UI button while in Play Mode
Add comment