Search Issue Tracker

0
votes
Fixed

[UI Toolkit] Child's reference is not renamed in parent UXML after renam...

Package: UI Toolkit

-

Mar 07, 2021

-

Version/s:

How to reproduce it:1. Open the attached project "1319903.zip"2. In the Project window right-click on 'PARENT.uxml' and click on 'Op... Read more

2
votes
Fixed

[iOS] [URP] Time.unscaledDeltaTime increases when locking and unlocking ...

Mobile Graphics

-

Mar 07, 2021

-

Version/s: 2020.2.6f1, 2020.3, 2021.1, 2021.2

Reproduction steps:1. Open the project in "ondemandrenderingbug.zip"2. Build "SampleScene" for iOS and deploy it to a device3. Shut ... Read more

0
votes
Fixed

Shader variable unity_OcclusionMaskSelector changes when information abo...

Shadows/Lights

-

Mar 07, 2021

-

Version/s: 2020.2.7f1, 2020.3, 2021.1

Reproduction steps:1. Open user's project "DebugWater.zip"2. Make sure that you have Inspector, Frame Debug, and Game View windows o... Read more

0
votes
Fixed

PlayerInput component loses its reference to an InputActionAsset

Package: Input System

-

Mar 06, 2021

-

Version/s: 1.0.2

-e: see title, instantiated prefab has no reference to the asset -repro:--Start play mode on the "Scene_Main" Scene--press Enter on ... Read more

0
votes
Fixed

Particle System duration property's value has double precision

Visual Effects - Legacy

-

Mar 06, 2021

-

Version/s: 2018.4, 2019.4, 2020.2, 2020.2.6f1, 2021.1, 2021.2

How to reproduce:1. Create a new project2. Create a new Particle System in the Hierarchy window (Right-click -> Effects -> Par... Read more

1
votes
Fixed

ArgumentNullException gets thrown when changing the base class to MonoBe...

Animation

-

Mar 06, 2021

-

Version/s: 2018.4, 2019.4, 2019.4.15f1, 2020.2, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the attached '1319708.zip' project2. In the Project window double-click on the Test Animator Controller3. I... Read more

0
votes
Fixed

Linux Editor crashes in graphics after idling for a few minutes

Vulkan

-

Mar 06, 2021

-

Version/s: 2020.2.2f1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the user attached project (HybridURPSamples.zip)2. Enter and leave Play Mode several times3. Wait about 5 m... Read more

0
votes
Fixed

Crash on ParticleSystem_ShapeModule_CUSTOM_set_sprite_Injected when chan...

Visual Effects - Legacy

-

Mar 06, 2021

-

Version/s: 2020.1.0a19, 2020.2, 2020.2.6f1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the attached project ('case-1319658.zip')2. Open the 'SampleScene' Scene3. Enter Play Mode Reproducible wit... Read more

3
votes
Fixed

Shader Graph errors are thrown when a property's Shader Declaration is s...

Package: Shader Graph

-

Mar 06, 2021

-

Version/s: 12.0.0

How to reproduce:1. Open the user's attached "InstanceTest.zip" project2. Open the "InstanceTest" Shader Graph3. Press "Save Asset" ... Read more

0
votes
Fixed

[Shadergraph] Selecting URP Shadergraph material results in error spam

Package: Scriptable Render Pipeline Universal

-

Mar 05, 2021

-

Version/s: Master (ac361c9766)

Repro steps:1. Create a Universal Lit shadergraph2. Right click the shadergraph and click "create material"3. Select the materialExp... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.