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Input.GetTouch() is not detected on non-Primary Displays
Touch class, returned by Input.GetTouch() doesn't return touches performed on non-primary display (Windows > Settings > System > Dis... Read more
[Presets] Unable to add Render Texture preset to Preset Manager
Steps to Repro: 1. Create a new Project 2. Project window > right-click > Render Texture 3. Select Render Texture > Click on Preset ... Read more
Bug Reporter doesn't launch when trying to open it from the Editor or cr...
How to reproduce: 1. Open attached project 2. Report a Bug Reproducible with: 2019.1.1f1, 2019.1.4f1, 2019.2.0b4, 2019.3.0a4 Not re... Read more
[iOS] SystemInfo.systemMemorySize sometimes reports Physical Memory unde...
SystemInfo.systemMemorySize uses sysctl to get Physical Memory size on iOS but sysctl has not been working since iOS 9 due to Privac... Read more
Import Settings Platform Specific overrides are not updated in the Inspe...
Reproduction steps: 1. Open user attached project "UnityBugTest2" 2. In the Project window, select "sprite2" 3. In the Inspector, c... Read more
Editor freezes when trying to input Asian locales' characters using Wind...
How to reproduce: 1. Add an Asian language locale to your Operating System 2. Right-click on Windows taskbar and select 'Show touch ... Read more
Editor crashes at FindActiveLights when calling mPreviewRenderUtility.Cl...
Steps to reproduce: 1. Download 1168375_repro.zip 2. Select in tool/foo. It will open the new Editor window 3. Close the window Re... Read more
Preview Camera has wrong CameraType when Camera preview is present on Sc...
Reproduction Steps: 1. Open the Project within the "case_1163371-CameraTypeIssue.zip" 2. Open the "SampleScene" and select "Main Cam... Read more
[MacOS][Frame Debugger] Debugging "Render Opaques" doesn't draw "DrawMes...
Reproduction steps: 1. Open "addressables-build-issue.zip" project 2. Build MacOS Standalone with "Development" build enabled 3. Op... Read more
[Windows 7] GfxDeviceD3D11Base::DrawQuad crash when using Camera with Cl...
How to reproduce: 1. Open the "Camera_Crash.zip" project 2. Build & Run the "SampleScene.unity" scene Actual result: Unity crashes.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1
- Root motion is not reapplied when transitioning from an animation without root motion to an animation with root motion