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Crash on ActiveEditorTracker::PopulateSubVector when SerializeField prop...
How to reproduce: 1. Open the attached project "Toolkit_Creator_3D.zip" 2. Select "Cylinder" in Hierarchy 3. In the Inspector, under... Read more
WebGL project build fails with "Fatal error in Unity CIL Linker" error w...
How to reproduce: 1. Open the attached “VisualScriptinWebGL.zip” project 2. Open the “SampleScene” Scene 3. Switch to WebGL platform... Read more
"This Mesh Collider is attached to GameObject but doesn't have Read/Writ...
Reproduction steps: 1. Open the user's attached "MeshTest.zip" project 2. Open the "SampleScene" Scene 3. Enter the Play mode 4. Obs... Read more
Surface Shader fails to compile with redefinition errors when declaring ...
How to reproduce: 1. Open the attached project ("MultipleUVShaderCompile.zip") 2. Try compiling the "MultipleUV" shader (Click on th... Read more
DynamicGI.materialUpdateTimeSlice ignores a set value when hardcoding th...
How to reproduce: 1. Open the user attached "GITest.zip" project 2. Open the "SampleScene" Scene 3. Enter Play Mode 4. Open the Cons... Read more
[WebGL] Directory.Move throws FileNotFoundException when used with ZipFi...
Reproduction steps: 1. Open the attached project "webglunziptestfixed.zip" 2. Open Build Settings (File > Build Settings...) 3. Swit... Read more
Lighting changes make Console flood with "UpdateEnvironment readback buf...
How to reproduce: 1. Open the user's "BugTest.zip" project 2. Enter Play mode 3. Observe the Console Expected result: Console doesn... Read more
Formatting Exception thrown when switching to the lithuanian locale whil...
A Formatting Exception is thrown when switching to the Lithuanian locale whilst using double digits for smart strings. The Error me... Read more
Player lighting not generated when building the project using command line
How to reproduce: 1. Create a new project 2. Add a GameObject to the scene (e.g. Cube) 3. Go to File > Build Settings and press Add ... Read more
HDR color picker intensity changing when reopening the color picker
How to reproduce: 1. Via package manager install VFX Graph 2. Import the attached Repro.vfx 3. In the Add Color block, open HDR Edit... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object